• Increase your Size and Max Health by 12% for 6s. • Deal 55 (+1%) Damage to nearby Heroes. • After the duration, permanently increase your Max Health by 20% of the Damage dealt.
Atlas Damage Max Health Scaling decreased from 1.5% to 1%.
Early Access V0.12:
Atlas Maximum Health temporary gain decreased from 15% to 12%.
Atlas Damage increased from 40 to 55.
Early Access V0.11:
Atlas: Maximum Health temporary gain decreased from 18% to 15%.
Early Access V0.9:
Atlas Health Gain decreased from 20% to 18%.
Early Access V0.7:
Health increased from 200 to 300.
Health Regeneration Removed.
Physical Armor Removed.
Magical Armor Removed.
Sturdy Active Changed:
Atlas: Increase your size and maximum health by 20% for 6s and Deal 40 (+1.5% maximum health) true damage to Nearby Enemy Heroes. After the duration, permanently increase your maximum health equal to 20% of the damage dealt - 75s CD.