Hero

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Heroes are playable characters in Predecessor.

List of Available Heroes

Argus.png
Argus
Aurora.png
Aurora
Countess.png
Countess
Crunch.png
Crunch
Dekker.png
Dekker
Drongo.png
Drongo
Feng Mao.png
Feng Mao
Grim exe.png
GRIM.exe
Gadget.png
Gadget
Gideon.png
Gideon
Greystone.png
Greystone
Grux.png
Grux
Howitzer.png
Howitzer
Iggy & Scorch.png
Iggy & Scorch
Kallari.png
Kallari
Khaimera.png
Khaimera
Kira.png
Kira
Kwang.png
Kwang
Lt. Belica.png
Lt. Belica
Morigesh.png
Morigesh
Murdock.png
Murdock
Muriel.png
Muriel
Narbash.png
Narbash
Phase.png
Phase
Rampage.png
Rampage
Revenant.png
Revenant
Riktor.png
Riktor
Serath.png
Serath
Sevarog.png
Sevarog
Shinbi.png
Shinbi
Sparrow.png
Sparrow
Steel.png
Steel
Terra.png
Terra
The Fey.png
The Fey
Twinblast.png
TwinBlast
Wraith.png
Wraith
Zarus.png
Zarus
Zinx.png
Zinx

Unreleased Heroes

The following is a list of unreleased heroes originally from Paragon that will likely be added in a future version.

Hero Base Stats

Every Hero has Health, Health Regen, Mana, Mana Regen, Physical Armor, Magical Armor, a base Physical Power value, a base Attack Speed value and Basic Attack Time. Each hero also has a passive, a basic attack, 3 normal abilities and an Ultimate ability.

During a match, two opposing teams select five heroes that accumulate Experience and Icon Gold.png Gold. As the player gains experience, they can level up their chosen hero, growing more powerful and gaining new abilities. Each level increases a Hero's Statistics and gives them a single Ability Point, that lets them upgrade one of 3 of their abilities up to 5 times, or their Ultimate up to 3 times. Ultimate abilities can only be leveled up at levels 6, 11 and 16. Passive abilities cannot be upgraded, although some have scaling values based on a Hero's level.

The amount of by how much a Statistic will increase with each level is determined by a Stat Growth number. At level 2, all Heroes get Health, Health Regen, Mana, Mana Regen, Physical Armor, Magical Armor, Physical Power and Attack Speed equal to 80% of its respective Stat Growth number. The value increases by 2.5% with each level, meaning at level 10 they get 100% of the Stat Growth value and at level 18 they get 120% of the Stat Growth value.

Roles and Classes

All heroes have a distinct category that defines how they affect the battlefield. These categories are: Assassin, Carry, Bruiser, Frontline, Mage and Support. Each Hero also has specific roles they perform the best at, these roles being: ADC, Support, Jungle, Midlane and Offlane.


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