Grux

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"No talk- Fight!!"
Grux

Grux is a playable character in Predecessor.

Statistics

Grux
Physical Power
Stat PhysicalPower.png 60 +2
Attack SpeedStat AttackSpeed.png 100 +2
Basic Attack TimeStat AttackSpeed.png 1.15
Attack RangeStat AttackRange.png 300
CleaveStat Cleave.png 20%
Physical ArmorStat PhysicalArmor.png 25 +3.4
Magical ArmorStat MagicalArmor.png 26 +1.4
Max HealthStat MaxHealth.png 775 +129
Max ManaStat MaxMana.png 360 +50
Health RegenerationStat HealthRegeneration.png 2.2 +0.22
Mana RegenerationStat ManaRegeneration.png 1.2 +0.12
Movement SpeedStat MovementSpeed.png 690

Abilities

Grux Bloodlust.png
Bloodlust
Passive
Grux's basic attacks apply a Bleed on-hit, dealing 6/9/12/15/18/21/24/27/30/33/36/39/42/45/48/51/54/57 (+18%Stat PhysicalPower2.png) physical damage over 5s, stacking up to 6 times.
Applying maximum Bloodlust stacks to an Enemy Hero or Monster grants Grux 10/10/10/10/10/15/15/15/15/15/20/20/20/20/20/25/25/25% Omnivamp for 5s.
  • Scales with Total Physical Power (Base + Bonus).
Grux Chop.png
The Chieftains Warclubs
LMB Basic Attack
Melee basic attack dealing 60 (+85%Stat PhysicalPower2.png) physical damage.
Grux Double Pain.png
Double Pain
RMB Alternate
Using both weapons, Grux cleaves all Enemies in front of him, dealing 15/35/55/75/95 (+110%Stat PhysicalPower2.png) physical damage. Double Pain applies on-hit effects twice.
Cooldown: 9/8/7/6/5 Mana: 30
  • Scales with Total Physical Power (Base + Bonus).
Grux Smash 'n Grab.png
Smash 'n Grab
Q Primary
Smash the ground, sending forth a shockwave that Pulls all Enemies in its path towards Grux, dealing 100/130/160/190/220 (+80%Stat PhysicalPower2.png) physical damage and Stunning them for 0.5s.
Cooldown: 17/16/15/14/13 Mana: 90
  • This ability can affect enemies behind Walls, pulling them into the wall.
Grux Crush.png
Crush
E Secondary
Lunge forward a short distance before uppercutting nearby Enemies, dealing 85/120/155/190/225 (+70%Stat PhysicalPower2.png) physical damage and Knocking them Up for 0.75s. Colliding with Enemy Heroes or Monsters causes Grux to strike on impact.
Cooldown: 16/14.75/13.5/12.25/11 Mana: 60
Grux Warlord's Challenge.png
Warlord's Challenge
R Ultimate
Grux slams his clubs together, Stunning all nearby Enemy Heroes for 0.5s. For the next 8/10/12s, Grux gains 25/45/65% attack speed and empowers his attacks against Enemy Heroes to repeatedly steal 4/6/8 physical power on-hit, returning after 4s.
Cooldown: 120/95/70 Mana: 100

Recommended Items

Warrior Crest.png Basilisk.png Bonesaw.png Draconum.png Mistmeadow Buckler.png Stonewall.png Salvation.png Mutilator.png Sky Splitter.png Tainted Blade.png Strength Tonic.png

Warrior Crest.png Earthshaker.png Gaia Greaves.png Basilisk.png Unbroken Will.png Salvation.png Stonewall.png Bonesaw.png Sky Splitter.png Tainted Blade.png Strength Tonic.png

Cosmetics

Grux HypernovaRubyScarab Render.png
Hypernova Ruby Scarab
In-game Image
Epic
Icon Platinum.png Bundle Exclusive
Icon Calendar.png July 2, 2024
Grux OnyxRubyScarab Render.png
Onyx Ruby Scarab
In-game Image
Epic
Icon Platinum.png Bundle Exclusive
Icon Calendar.png July 2, 2024

Grux Adept Banner.png
Grux Adept Banner
Grux Master Banner.png
Grux Master Banner
RubyScarab Grux Banner small.png
Ruby Scarab Grux Banner

Patch History

V1.0.2

  • General:
    • Physical Armor Growth increased from 3.25 to 3.4.
  • Smash And Grab [Primary]:
    • Cooldown decreased from 18/17/16/15/14 to 17/16/15/14/13.
  • Crush [Secondary]:
    • Cooldown decreased from 16/15/14/13/12 to 16/14.75/13.5/12.25/11.

Open Beta V0.19

  • Bloodlust [Passive]:
    • Omnivamp decreased from 12%/18%/24%/30% to 10%/15%/20%/25%.
  • Smash And Grab [Primary]:
    • Damage decreased from 115/145/175/205/235 to 100/130/160/190/220.
  • Double Pain [Alternate]:
    • Total Physical Power Scaling decreased from 120% to 110%.
  • Warlords Challenge [Ultimate]:
    • Physical Power Steal decreased from 5/7/9 to 4/6/8.
    • Cooldown increased from 110/85/60 to 120/95/70.

Open Beta V0.18.3

  • Warlord’s Challenge [Ultimate]:
    • Attack Speed decreased from 30/50/70 to 25/45/65.

Open Beta V0.18

  • General:
    • Physical Power increased from 54 to 60.
    • Health increased from 630 to 775.
    • Health Growth increased from 112 to 129.
    • Health Regen increased from 1.75 to 2.2.
    • Health Regen Growth decreased from 0.18 to 0.22.
    • Mana increased from 350 to 360.
    • Mana Regen increased from 1.1 to 1.2.
    • Mana Regen Growth increased from 0.08 to 0.12.
    • Physical Armor decreased from 32 to 25.
    • Physical Armor Growth decreased from 5.2 to 2.9
    • Magical Armor decreased from 32 to 26.
    • Magical Armor Growth decreased from 1.8 to 1.4.
  • Bloodlust [Passive]:
    • Damage increased from 3 (+3 per Level) to 6 (+3 per Level).
    • Bonus Physical Power Scaling increased from 15% to 18%.
    • Omnivamp increased from 10%/15%/20%/25% to 12%/18%/24%/30%.
  • Chop [Basic Attack]:
    • Bonus Physical Power Scaling increased from 80% to 85%.
  • Smash And Grab [Primary]:
    • Damage increased from 90/125/160/195/230 to 115/145/175/205/235.
  • Crush [Secondary]:
    • Damage increased from 70/105/140/175/210 to 85/120/155/190/225.
    • Mana Cost increased from 50 to 60.
  • Double Pain [Alternate]:
    • Damage increased from 10/30/50/70/90 to 15/35/55/75/95.
    • Cooldown decreased from 10/9/8/7/6 to 9/8/7/6/5.
  • Warlord’s Challenge [Ultimate]:
    • Physical Power Steal increased from 4/6/8 to 5/7/9.
    • Cooldown increased from 100/80/60 to 110/85/60.

Open Beta V0.17.3

  • Double Pain [Alternate]:
    • Damage decreased from 20/40/60/80/100 to 10/30/50/70/90.

Open Beta V0.17

  • General:
    • Health decreased from 640 to 630.
  • Bloodlust [Passive]:
    • Damage decreased from 5 (+3 per level) to 3 (+3 per level).
  • Smash & Grab [Primary]:
    • Cooldown decreased from 22/21/20/19/18 to 18/17/16/15/14.

Early Access V0.13.3

  • Bloodlust [Passive]:
    • Omnivamp can now be gained against Monsters.
    • Bonus Movement Speed at max stacks decreased from 10% to 0%.
    • Bleed Bonus Physical Power Scaling increased from 10% to 15%.
    • Bonus A D Scaling has changed from:
    • 0.1 to 0.15 at level 1-18.
    • Bonus A D Scaling Per Tick has changed from:
    • 0.02 to 0.03 at level 1-18.

Early Access V0.10.2

  • General:
    • Attack Speed Growth increased from 1.5 to 2.
  • Smash And Grab [Primary]:
    • Mana Cost decreased from 100 to 90.
    • Bonus Physical Power Scaling increased from 70% to 80%.
  • Crush [Secondary]:
    • Damage increased from 70/100/130/160/190 to 70/105/140/175/210.

Early Access V0.7.2

  • General:
    • Health increased from 600 to 640.
    • Health Growth decreased from 115 to 112.
    • Physical Armor Growth increased from 4.8 to 5.2.

Early Access V0.6.5

  • Bloodlust [Passive]:
    • Base Damage increased from 5 (+2 per level) to 5 (+3 per level).
  • Crush [Basic Attack]:
    • Bonus Physical Power Scaling decreased from 80% to 70%.
  • Double Pain [Alternate]:
    • Double Pain Base Damage increased from 10/30/50/70/90 to 20/40/60/80/100.

Early Access V0.6

  • General:
    • Base Mana Growth increased from 40 to 50.
  • Chop [Basic Attack] :
    • Bonus Physical Power Scaling decreased from 90% to 80%.
  • Double Pain [Alternate]:
    • Total Physical Power Scaling increased from 110% to 120%.

Early Access V0.2.3

  • General:
    • Base Health decreased from 620 to 600
    • Base Physical Armor decreased from 36 to 32

List of Heroes