Rampage

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"This is my battle!"
Rampage

Rampage is a playable character in Predecessor.

Statistics

Rampage
Physical Power
Stat PhysicalPower.png 63 +2.1
Attack SpeedStat AttackSpeed.png 110 +1.2
Basic Attack TimeStat AttackSpeed.png 1.15
Attack RangeStat AttackRange.png 275
CleaveStat Cleave.png 20%
Physical ArmorStat PhysicalArmor.png 25 +3.55
Magical ArmorStat MagicalArmor.png 26 +1.4
Max HealthStat MaxHealth.png 745 +134
Max ManaStat MaxMana.png 320 +60
Health RegenerationStat HealthRegeneration.png 1.8 +0.28
Mana RegenerationStat ManaRegeneration.png 1.3 +0.15
Movement SpeedStat MovementSpeed.png 680

Abilities

Rampage King of the Jungle.png
King of the Jungle
Passive
Rampage gains 19.5/20/20.5/21/21.5/22/22.5/23/23.5/24/24.5/25/25.5/26/26.5/27/27.5/28% attack speed and (+0.2% maximum health) health regeneration while in the Jungle.
The health regeneration is 4x stronger out of combat.
  • Scales with Total Health (Base + Bonus).
Rampage Swipe.png
Swipe
LMB Basic Attack
Melee basic attack dealing 54 (+85%Stat PhysicalPower2.png) physical damage.
Rampage Pounce.png
Pounce
RMB Alternate
Leap forward before slamming down to the ground, dealing 100/135/170/205/240 (+6% Stat MaxHealth2.png) physical damage to nearby Enemies. The leap can be cancelled early by basic attacking. Behemoth: Range increases by 65%.
Cooldown: 20/19/18/17/16 Mana: 80
  • You can reactivate the ability mid jump to stop the momentum of your jump and reach the ground faster.
  • Cannot be activated while in midair.
Rampage Boulder Throw.png
Boulder Throw
Q Primary
Rip a boulder from the earth and carry it for up to 5s. Rampage can throw the boulder, dealing 125/165/205/245/285 (+80%Stat PhysicalPower2.png) magical damage to all Enemies in its path, Stunning them for 1.6s. Shatters on contact with Enemy Heroes. Behemoth: Throw the boulder instantly.
Cooldown: 17/15.5/14/12.5/11 Mana: 80
  • You cannot jump or Pounce while holding the rock.
Rampage Rumble.png
Rumble
E Secondary
Pound the ground with each fist, dealing 40/70/100/130/160 (+90%Stat PhysicalPower2.png) physical damage over 2 hits to nearby Enemies and Slowing them by 25% for 1s. Behemoth: Cooldown is reduced by 40%.
Cooldown: 8/7.5/7/6.5/6 Mana: 30
  • Scales with Total Physical Power (Base + Bonus).
Rampage Behemoth.png
Behemoth
R Ultimate
Become enraged, growing in size and altering Rampage's abilities for 8/9/10s. During this time he gains 200/375/550 maximum health. While Behemoth is active, Rampage gains the effects of King of the Jungle, and its health regeneration is multiplied by a factor of 4x.
Cooldown: 130/110/90 Mana: 100

Recommended Items

Titan Crest.png Earthshaker.png Elafrost.png Giant's Ring.png Void Helm.png Stonewall.png Frostguard.png Draconum.png Basilisk.png Tainted Guard.png Protection Tonic.png

Cosmetics

Rampage Adept Banner.png
Rampage Adept Banner
Rampage Master Banner.png
Rampage Master Banner

Patch History

Open Beta V0.19

  • Boulder Toss [Primary]:
    • Cooldown changed from 17.5/16/14.5/13/11.5 to 17/15.5/14/12.5/11.
    • Mana Cost decreased from 100 to 80.
  • Rumble [Secondary]:
    • Damage decreased from 45/75/105/135/165 to 40/70/100/130/160.
    • Total Physical Power Scaling increased from 80% to 90%.

Open Beta V0.18.3

  • Behemoth [Ultimate]:
    • Regeneration Multiplier increased from 3.5x to 4x.

Open Beta V0.18

  • General:
    • Physical Power increased from 54 to 63.
    • Attack Speed Growth decreased from 1.5 to 1.2.
    • Health increased from 610 to 745.
    • Health Growth decreased from 108 to 134.
    • Health Regen increased from 1.6 to 1.8.
    • Health Regen Growth increased from 0.1 to 0.28.
    • Mana increased from 300 to 320.
    • Mana Regen increased from 1.2 to 1.3.
    • Physical Armor decreased from 31 to 25.
    • Physical Armor Growth decreased from 4.6 to 3.2.
    • Magical Armor decreased from 32 to 26.
    • Magical Armor Growth decreased from 1.8 to 1.4.
  • King Of The Jungle [Passive]:
    • Max Health Regeneration decreased from 0.4% to 0.2%
    • Out Of Combat Regeneration Multiplier increased from 2x to 4x.
  • Swipe [Basic Attack]:
    • Bonus Physical Power Scaling decreased from 90% to 85%.
  • Boulder Throw [Primary]:
    • Damage increased from 110/150/190/230/270 to 125/165/205/245/285.
  • Rumble [Secondary]:
    • Total Physical Power Scaling decreased from 85% to 80%.
  • Pounce [Alternate]:
    • Damage increased from 90/120/150/180/210 to 100/135/170/205/240.
    • Bonus Health Scaling decreased from 9% to 6%.
    • Mana Cost decreased from 80/85/90/95/100 to 80.
  • Behemoth [Ultimate]:
    • Bonus Max Health changed from 250/375/500 to 200/375/550.

Open Beta V0.16

  • Behemoth [Ultimate]
    • Duration decreased from 8/10/12 to 8/9/10.
    • Max Health increased from 250/350/450 to 250/375/500.

Early Access V0.15

  • Rumble [Secondary]
    • Total Physical Power Scaling decreased from 90% to 85%.
  • Behemoth [Ultimate]
    • Temporary Health decreased from 300/450/600 to 250/350/450.
    • Cooldown increased from 120/105/90 to 130/110/90

Early Access V0.14.3

  • Rumble [Secondary]
    • [Bugfix] Now correctly scales with 90% Total Physical Power instead of 90% Bonus Physical Power.

Early Access V0.14

  • General
    • Base Mana increased from 270 to 300.
    • Base Mana Regeneration increased from 1 to 1.2.
    • Physical Armor Growth increased from 3.6 to 4.6.
  • Boulder Toss [Primary]
    • Mana Cost increased from 75 to 100.
    • Stun Duration decreased from 1.6/1.7/1.8/1.9/2 to 1.6 at all ranks.
    • Cooldown decreased from 20/18/16/14/12 to 17.5/16/14.5/13/11.5.
    • Damage changed from 90/140/190/240/290 to 110/150/190/230/270.
  • Rumble [Secondary]
    • Damage decreased from 90/120/150/180/210 to 45/75/105/135/165.
    • Damage Scaling changed from 50% Bonus Physical Power to 90% Total Physical Power.
    • Slow increased from 20% to 25%.
    • Slow Duration decreased from 1.25 to 1.
    • Cooldown decreased from 8 to 8/7.5/7/6.5/6.
    • Enraged Cooldown Reduction decreased from 50% to 40%.
  • Behemoth [Ultimate]
    • Duration increased from 8/9/10 to 8/10/12.
    • Passive Healing Multiplier decreased from 4x to 3.5x.
    • Temporary Health increased from 250/400/550 to 300/450/600.

Early Access V0.11.2

  • Pounce [Alternate]:
    • Damage increased from 80/110/140/170/200 to 90/120/150/180/210.
    • Bonus Health Scaling increased from 8% to 9%.

Early Access V0.9.1

  • General
    • Physical Power Growth decreased from 2.5 to 2.1.
  • Rumble [Secondary]
    • Damage decreased from 100/130/160/190/220 to 90/120/150/180/210.

Early Access V0.8.2

  • King of the Jungle [Passive]
    • Max health healing decreased from 0.5% to 0.4%.

Early Access V0.8

  • General
    • Base Health Regen increased from 1 to 1.6.
  • King of the Jungle [Passive]
    • Max Health Regeneration increased from 0.35% to 0.5%.
    • Out of Combat Multiplier decreased from 4x to 2x.

Early Access V0.7.2

  • General
    • Base Health increased from 560 to 610.
    • Health Growth decreased from 110 to 108.
    • Physical Armor increased from 28 to 31.
    • Physical Armor Growth decreased from 4 to 3.6.
  • King of the Jungle [Passive]
    • Attack Speed decreased from 20%-37% to 19%-28%.
  • Rumble [Secondary]
    • Base Damage changed from 110/140/170/200/230 to 100/130/160/190/220.

Early Access V0.6

  • Swipe [Basic Attack]
    • Bonus Physical Power Scaling decreased from 100% to 90%.

Early Access V0.5.4

  • General
    • Base Physical Power decreased from 57 to 54.
  • Pounce [Alternate]
    • Cooldown increased from 18/17/16/15/14 to 20/19/18/17/16.

Early Access V0.4

  • General
    • Physical Power Growth decreased from 3 to 2.5.
  • Pounce [Alternate]
    • Bonus Health Scaling decreased from 10% to 8%.
  • Rumble [Secondary]
    • Base Damage changed from 100/140/180/220/260 to 110/140/170/200/230.
    • Bonus Physical Power Scaling decreased from 60% to 50%.

Early Access V0.2

    • Fixed a bug where Rampage Boulder was permanently scaling when using Saphir Crest’s activation

List of Heroes

Argus.png
Aurora.png
Countess.png
Crunch.png
Dekker.png
Drongo.png
Feng Mao.png
Grim exe.png
Gadget.png
Gideon.png
Greystone.png
Grux.png
Howitzer.png
Iggy & Scorch.png
Kallari.png
Khaimera.png
Kira.png
Kwang.png
Lt. Belica.png
Morigesh.png
Murdock.png
Muriel.png
Narbash.png
Phase.png
Rampage.png
Revenant.png
Riktor.png
Serath.png
Sevarog.png
Shinbi.png
Sparrow.png
Steel.png
Terra.png
The Fey.png
Twinblast.png
Wraith.png
Zarus.png