Iggy & Scorch
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"Indiscernible grunts and roars."
Iggy & Scorch
Iggy & Scorch is a playable character in Predecessor.
Statistics
IggyScorch
Abilities
Badlands Critter
PassiveScorch hurls up oil with his basic attack that applies Slick to enemies hit, slowing them by 2% per stack for 3s, up to a maximum of 5 stacks.
Enemies with any Slick that are damaged by Flame Turrets, Molotov or Inferno are Ignited for 3s taking 2.5/3.0/3.5/4/4.5/5/5.5/6/6.5/7/7.5/8/8.5/9/9.5/10/10.5/11 (+0.5 per level) (+2%) magical damage per second per stack.
Enemies with any Slick that are damaged by Flame Turrets, Molotov or Inferno are Ignited for 3s taking 2.5/3.0/3.5/4/4.5/5/5.5/6/6.5/7/7.5/8/8.5/9/9.5/10/10.5/11 (+0.5 per level) (+2%) magical damage per second per stack.
Molotov
RMB AlternateIggy flings a Molotov that deals 95/120/145/170/195 (+40%) magical damage to enemies hit by the explosion. A Fire Field will remain where the explosion occurs, dealing 40/55/70/85/100 (+18%) magical damage over 2s.
Cooldown: 10/9.5/9/8.5/8 Mana: 60/65/70/75/80
Flame Turret
Q PrimaryIggy throws down a turret with 120 (+15 per hero level) (+30%) health that shoots homing fireballs at Enemy Targets within 1300 units. Each fireball deals 14/21/28/35/42 (+20%) magical damage.
Iggy can have up to 3 turrets placed. Hitting an enemy with Spew redirects turrets to attack that target if in range.
Flame Turrets take 50% increased damage from Melee basic attacks.
Iggy can have up to 3 turrets placed. Hitting an enemy with Spew redirects turrets to attack that target if in range.
Flame Turrets take 50% increased damage from Melee basic attacks.
Cooldown: 20/18.5/17/15.5/14 Mana: 40
- Destroyed turrets grant 5 Gold to the killer.
- Turrets have a BAT (Basic Attack Time) of 1.
- Turrets have 10-22 Magical Armor.
- The Turrets can attack Towers. They can't however attack the Core.
- Using Time-Flux Band will give back all three charges of this ability.
- If Iggy is Camouflaged, his turrets attacking will not break the Camouflage.
- Minions will attack the Turrets when no enemy Minions are nearby.
Oil Spill
E SecondaryScorch hurls a ball of oil that rolls in the target direction dealing 80/100/120/140/160 (+35%) magical damage to enemies hit. The oil will then remain for 5s, slowing enemies by 30%. When ignited by Iggy's fire abilities, the duration is refreshed and enemies take 10/15/20/25/30 (+8%) magical damage every 0.5s.
Cooldown: 14 Mana: 80/85/90/95/100
Inferno
R UltimateScorch unleashes a cone of flame gaining 15% Movement Speed and dealing 330/420/510 (+165%) magical damage over 3s. At the end of the duration or if reactivated, Scorch will instantly deal 120/180/240 (+55%) magical damage and knock back enemy targets within the cone.
Cooldown: 120/100/80 Mana: 100
- It is a channeling ability that can be canceled by hard crowd control.
Recommended Items
Cosmetics
Patch History
- General:
- Health decreased from 765 to 750.
- Oil Spill [Secondary]:
- Magical Power Scaling increased from 30% to 35%.
- Burn Damage Magical Power Scaling increased 8% to 10%.
- Molotov [Alternate]:
- Damage decreased from 95/120/145/170/195 to 85/110/135/160/185.
- Magical Power Scaling increased from 40% to 45%.
- Projectile Speed decreased by 15%.
- Projectile Gravity increased by 10%.
- Max Range decreased from approximately 3500 to 2500.
- Flame Turret [Primary]:
- Turret Health decreased from 125 (+20 per level) to 120 (+15 per Level).
- Turret Health Magical Power Scaling increased from 25% to 30%.
- Oil Spill [Secondary]:
- Burn Damage Magical Power Scaling decreased from 9% to 8%.
- Molotov [Alternate]:
- Cooldown increased from 9/8.5/8/7.5/7 to 10/9.5/9/8.5/8.
- General [Primary]:
- Health decreased from 775 to 765.
- Mana decreased from 400 to 380.
- Flame Turret [Primary]:
- Cooldown decreased from 20/19/18/17/16 to 20/18.5/17/15.5/14
- Turret Health Magical Power Scaling decreased from 28% to 25%.
- Magical Armor decreased from 10-34 to 10-22.
- Oil Spill [Secondary]:
- Burn Damage decreased from 14/19/24/29/34 to 10/15/20/25/30.
- Molotov [Alternate]:
- Explosion Magical Power Scaling decreased from 45% to 40%.
- Inferno [Ultimate]:
- Damage decreased from 360/450/540 to 330/420/510.
- General:
- Physical Power increased from 50 to 59.
- Physical Power Growth increased from 3.2 to 3.3.
- Attack Speed decreased from 130 to 120.
- Attack Speed Growth increased from 1 to 1.3.
- Health increased from 605 to 775.
- Health Growth increased from 100 to 125.
- Health Regen increased from 1.2 to 1.5.
- Mana increased from 380 to 400.
- Mana Regen Growth decreased from 0.25 to 0.22.
- Physical Armor decreased from 28 to 23.
- Physical Armor Growth decreased from 4 to 3.1.
- Magical Armor decreased from 30 to 25.
- Magical Armor Growth decreased from 0.9 to 0.7.
- Badlands Critter [Passive]:
- Ignite Damage increased from 2.4 (+0.4 per Level) to 2.5 (+0.5 per Level).
- Flame Turret [Primary]:
- Damage changed from 12/20/28/36/44 to 14/21/28/35/42.
- Health increased from 115 (+20 per Level) to 125 (+20 per Level).
- Health Magical Power Scaling decreased from 30% to 28%.
- Physical Armor at Levels 1/7+ decreased from 15/15 (+2 per Level) to 12/12 (+2 per Level).
- Magical Armor changed from 10/10/10/10/10/10/15/15/18/18/21/21/24/24/27/27/30/30 to 10/10 (+2 per Level) at Levels 1/7+.
- Oil Spill [Secondary]:
- Damage changed from 40/60/80/100/120 to 80/100/120/140/160.
- Magical Power Scaling decreased from 40% to 35%.
- Fire Damage increased from 10/15/20/25/30 to 13/19/24/29/34.
- Fire Magical Power Scaling increased from 8% to 9%.
- Molotov [Alternate]:
- Damage increased from 60/85/110/135/160 to 95/120/145/170/195
- Magical Power Scaling decreased from 50% to 45%.
- Fire Damage increased from 30/40/50/60/70 to 40/55/70/85/100.
- Fire Magical Power Scaling decreased from 20% to 18%.
- Inferno [Ultimate]:
- Fire Damage increased from 270/360/450 to 360/450/540.
- Belch Damage increased from 40/55/70 to 120/180/240.
- Belch Magical Power Scaling increased from 50% to 55%.
- Flame Turret [Primary]:
- Damage increased from 12/19/26/33/40 to 12/20/28/36/44.
- Magical Power Scaling increased from 18% to 20%.
- Mana Cost decreased from 50 to 40.
- Molotov [Alternate]:
- Magical Power Scaling increased from 45% to 50%.
- Inferno [Ultimate]:
- Flame Damage Magical Power Scaling increased from 135% to 165%.
- [Bugfix] Description now accurately reflects the correct damage output (Base Damage is unchanged).
- Flame Turret [Primary]:
- Damage Magical Power Scaling increased from 16% to 18%.
- Flame Turret [Primary]:
- Health changed from 105 (+25 per level) to 115 (+20 per level).
- Melee Damage Taken modifier decreased from 60% to 50%.
- Oil Spill [Secondary]:
- Magical Power Scaling increased from 30% to 35%.
- General:
- Max Health has changed from 620 to 605 at level 1.
- Molotov [Primary]:
- Cooldown has changed from 8.5/8/7.5/7.5/6.5 to 9/8.5/8/8/7.
- Flame Turret [Secondary]:
- Damage has changed from 10/16/22/28/34 to 12/19/26/33/40.
- Inferno [Ultimate]:
- Damage has changed from 270/360/450 to 300/400/500.
- Healing Magical Power Scaling has changed from:
- 1.35 to 1.5 at level 1-3.
- Belch Damage has changed from: 75/150/225 to 40/55/70.
- Belch Scaling has changed from:
- 0.65 to 0.5 at level 1-3.
- Iggy & Scorch added to Predecessor.