Muriel

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"You are not alone!"
Muriel

Muriel is a playable character in Predecessor.

Statistics

Muriel
Physical Power
Stat PhysicalPower.png 51 +1
Attack SpeedStat AttackSpeed.png 125 +1
Basic Attack TimeStat AttackSpeed.png 1.4
Attack RangeStat AttackRange.png 1300
CleaveStat Cleave.png 0%
Physical ArmorStat PhysicalArmor.png 24 +3.65
Magical ArmorStat MagicalArmor.png 25 +0.7
Max HealthStat MaxHealth.png 700 +123
Max ManaStat MaxMana.png 360 +65
Health RegenerationStat HealthRegeneration.png 1.5 +0.15
Mana RegenerationStat ManaRegeneration.png 1.8 +0.1
Movement SpeedStat MovementSpeed.png 655

Brawl modifiers:

  • +5% Damage Received
  • -10% Healing and Shielding

Abilities

Muriel Sentinel.png
Sentinel
Passive
Muriel's basic attacks deal an additional 8 (+2 per level) (+12%Stat MagicalPower2.png) magical damage on-hit.
Allied Targets affected by Muriel's abilities are granted Sentinel's on-hit damage for the duration.
Muriel Orb.png
Orb
LMB Basic Attack
Ranged basic attack dealing 44 (+60%Stat PhysicalPower2.png) physical damage.
Muriel Alacrity.png
Alacrity
RMB Alternate
Throw an orb that applies a 60/90/120/150/180 (+25%Stat MagicalPower2.png) shield to the first Allied Hero it touches, granting them 15/17.5/20/22.5/25% (+10%Stat MagicalPower2.png)% attack speed and 20% decaying movement speed for 4s. Remains in the world for 8s if untouched.
Cooldown: 12/11/10/9/8 Mana: 60
Muriel Serenity.png
Serenity
Q Primary
Fire a piercing bolt of energy, dealing 90/130/170/210/250 (+60%Stat MagicalPower2.png) magical damage to all Enemies in its path and Slowing them by 35% for 2s. Targets Slowed by Serenity take 8% increased damage from all sources.
Cooldown: 12/11/10/9/8 Mana: 70/80/90/100/110
Muriel Consecrated Ground.png
Consecrated Ground
E Secondary
Deploy a protective bubble that applies a 105/155/205/265/305 (+50%Stat MagicalPower2.png) shield for 2.5s to all Allied Heroes that enter its zone. After 1s the bubble explodes, dealing 80/100/120/140/160 (+40%Stat MagicalPower2.png) magical damage to all Enemies inside the area.
Cooldown: 18/16/14/12/10 Mana: 100/105/110/115/120
Muriel Reversal Of Fortune.png
Reversal Of Fortune
R Ultimate
Prepare for flight, allowing Muriel to target an Allied Hero anywhere in the world, granting them a 380/620/860 (+95%Stat MagicalPower2.png) shield before soaring to their location. On arrival, nearby Enemies take 125/175/225 (+60%Stat MagicalPower2.png) magical damage and are Knocked Up for 0.5s.
Cooldown: 160/140/120 Mana: 100
  • Muriel becomes Unstoppable while in flight.

Recommended Items

Consort Crest.png Marshal.png Lunaria.png Everbloom.png Spellbreaker.png Vanguardian.png Windcaller.png Crescelia.png Timewarp.png Tainted Totem.png Intellect Tonic.png

Cosmetics

Muriel Adept Banner.png
Muriel Adept Banner
Muriel Master Banner.png
Muriel Master Banner

Patch History

Open Beta V0.19

  • General:
    • Mana Regen decreased from 2 to 1.8.
  • Sentinel [Passive]:
    • Damage decreased from 10 to 8.
    • Magical Power Scaling decreased from 15% to 12%.
  • Serenity [Primary]:
    • Damage decreased from 100/140/180/220/260 to 90/130/170/210/250
  • Consecrated Ground [Secondary]:
    • Shield decreased from 130/180/230/280/330 to 105/155/205/265/305.
    • Damage decreased from 100/120/140/160/180 to 80/100/120/140/160.
  • Reversal Of Fortune [Ultimate]:
    • Damage decreased from 150/225/300 to 125/175/225.
    • Magical Power Scaling increased from 50% to 60%.
    • Shield decreased from 450/700/950 to 380/620/860.
    • Cooldown increased from 160/130/100 to 160/140/120.
    • Knockup Height decreased by 10%.

Open Beta V0.18

  • General:
    • Physical Power increased from 44 to 51.
    • Physical Power Growth increased from 0.8 to 1.
    • Attack Speed Growth decreased from 1.05 to 1.
    • Health increased from 540 to 700.
    • Health Growth increased from 88 to 123.
    • Health Regen increased from 1 to 1.5.
    • Health Regen Growth increased from 0.1 to 0.15
    • Mana Regen decreased from 2.1 to 2.
    • Mana Regen Growth increased from 0.08 to 0.1.
    • Physical Armor decreased from 28 to 24.
    • Physical Armor Growth decreased from 5 to 3.4
    • Magical Armor decreased from 30 to 25.
    • Magical Armor Growth decreased from 0.9 to 0.7.
  • Sentinel [Passive]:
    • Damage increased from 10 to 12.
  • Serenity [Primary]:
    • Damage increased from 80/115/150/185/220 to 100/140/180/220/260.
    • Magical Power Scaling increased from 50% to 60%.
    • Damage Multiplier decreased from 10% to 8%.
  • Consecrated Ground [Secondary]:
    • Damage increased from 60/80/100/120/140 to 100/120/140/160/180.
    • Shield increased from 110/155/200/245/290 to 130/180/230/280/330.
  • Alacrity [Alternate]:
    • Attack Speed increased from 10%/12.5%/15%/17.5%/20% to 15%/17.5%/20%/22.5%/25%.
    • Shield increased from 40/65/80/105/130 to 60/90/120/150/180.
    • Shield Magical Power Scaling increased from 20% to 25%.
  • Reversal Of Fortune [Ultimate]:
    • Shield increased from 400/600/800 to 450/700/950.
    • Shield Magical Power Scaling decreased from 100% to 90%.

Open Beta V0.17

  • Consecrated Ground [Secondary]
    • Shield increased from 100/145/190/235/280 to 110/155/200/245/290.

Early Access V0.13.3

  • Consecrated Ground [Secondary]
    • Shield decreased from 100/150/200/250/300 to 100/145/190/235/280.
  • Reversal of Fortune [Ultimate]
    • Shield decreased from 400/650/900 to 400/600/800

Early Access V0.12.2

  • General
    • Another touch up to a basic attack animation timing, as well as a quick bugfix for Alacrity so that it no longer visually disappears mid-air, allowing you to better appreciate those long-range lobs!

Early Access V0.11.2

  • Serenity [Primary]
    • Slow duration decreased from 2.5s to 2s.

Early Access V0.7.2

  • General
    • Health Growth decreased from 98 to 88.
    • Physical Armor increased from 24 to 28.
    • Physical Armor Growth increased from 4.5 to 5.

Early Access V0.5.4

  • Alacrity [Alternate]
    • Shield Magnitude decreased from 50/80/110/140/170 to 40/65/80/105/130.

Early Access V0.4.4

  • Consecrated Ground [Secondary]
    • Shield decreased from 110/165/220/275/330 to 100/150/200/250/300.

Early Access V0.4.3

  • Consecrated Ground [Secondary]
    • [Bug Fix] Base Shield decreased from 110/165/220/285/350 to 110/165/220/275/330.

Early Access V0.4

  • Serenity [Primary]
    • Slow Magnitude from 25% to 35%.
    • Slow Duration from 2s to 2.5s.
  • Alacrity [Alternate]
    • Shielding Effect now has a 20% Magical Power Scaling.
    • [Bug Fix] Now correctly scales with Heal & Shield Power.
  • Consecrated Ground [Secondary]
    • Base Shield increased from 100/150/200/250/300 to 110/165/220/285/350.
    • Cooldown increased from 16/14/12/10/8 to 18/16/14/12/10.
  • Reversal of Fortune [Ultimate]
    • Stun Duration decreased from 1s to 0.5s.
    • Charge up Time decreased from 1.05s to 0.6s.
    • Cooldown decreased from 180/150/120 to 160/130/100.

Early Access V0.3.2

  • Consecrated Ground [Secondary]
    • Mana Cost decreased from 100/110/120/130/140 to 100/105/110/115/120.

Early Access V0.2

    • Serenity:
      • Projectile Radius increased by 33%
    • Consecrated Ground
      • Base Shield increased from 90/135/180/225/270 to 100/150/200/250/300
    • Alacrity
      • Base Shield increased from 40/65/90/115/140 to 50/80/110/140/170
    • Fixed a bug where Muriel’s Reversal of Fortune could be used while rooted

List of Heroes

Argus.png
Aurora.png
Countess.png
Crunch.png
Dekker.png
Drongo.png
Feng Mao.png
Grim exe.png
Gadget.png
Gideon.png
Greystone.png
Grux.png
Howitzer.png
Iggy & Scorch.png
Kallari.png
Khaimera.png
Kira.png
Kwang.png
Lt. Belica.png
Morigesh.png
Murdock.png
Muriel.png
Narbash.png
Phase.png
Rampage.png
Revenant.png
Riktor.png
Serath.png
Sevarog.png
Shinbi.png
Sparrow.png
Steel.png
Terra.png
The Fey.png
Twinblast.png
Wraith.png
Zarus.png