Kira

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"The hunt is on."
Kira

Kira is a playable character in Predecessor.

Statistics

Kira
Physical Power
Stat PhysicalPower.png 61 +2.9
Attack SpeedStat AttackSpeed.png 125 +2
Basic Attack TimeStat AttackSpeed.png 1.4
Attack RangeStat AttackRange.png 1300
CleaveStat Cleave.png 0%
Physical ArmorStat PhysicalArmor.png 21 +2.95
Magical ArmorStat MagicalArmor.png 25 +0.7
Max HealthStat MaxHealth.png 760 +120
Max ManaStat MaxMana.png 360 +36
Health RegenerationStat HealthRegeneration.png 1.5 +0.15
Mana RegenerationStat ManaRegeneration.png 1.4 +0.2
Movement SpeedStat MovementSpeed.png 645

Abilities

Kira Vengeance.png
Vengeance
Passive
Kira's basic attacks and damaging abilities apply a stack of Vengeance on-hit to Enemy Units for 3.5s, stacking up to 6 times.
Kira deals bonus damage to Enemies affected by Vengeance, increasing by 1.2% per stack. At maximum stacks, the bonus damage is dealt as true damage.
Kira Bolt.png
Bolt
LMB Basic Attack
Ranged basic attack dealing 53 (+80%Stat PhysicalPower2.png) physical damage.
Kira Mercy.png
Mercy
RMB Alternate
Equip Mercy to fire a powerful shot dealing 10/20/30/40/50 (+80%/82.5%/85%/87.5%/90%Stat PhysicalPower2.png) physical damage. Mercy can critically strike, benefits from lifesteal, applies on-hit effects and deals 20/30/40/50/60 additional physical damage to Enemy Minions and Monsters. Damaging an Enemy Hero with Mercy refunds 50% of the Cooldown.
Cooldown: 12/11/10/9/8 Mana: 38/41/44/47/50
  • Scales with Total Physical Power (Base + Bonus).
Kira Dusk.png
Dusk
Q Primary
Purify any Enemy Targets that are marked with Vengeance, dealing 45/55/65/75/85 physical damage plus an additional 10/14/18/22/26 (+30%Stat PhysicalPower2.png) damage per stack and Slowing them by 25% for 1.25s. Max Damage: 94/133/172/211/250 (+165%Stat PhysicalPower2.png) physical damage.
Cooldown: 14/13/12/11/10 Mana: 60/65/70/75/80
Kira Shadow Glide.png
Shadow Glide
E Secondary
Dash in your current movement direction 525 units, becoming briefly Unselectable and gaining an additional 5/10/15/20/25 Bonus Physical Power for 4s.
Cooldown: 18/16.5/15/13.5/12 Mana: 60
Kira Purge.png
Purge
R Ultimate
Unleash a torrent of arrows and bullets for 3s. Nearby Enemy Units take 240/345/450 (+345%Stat PhysicalPower2.png) physical damage over the duration.
These attacks benefit from lifesteal, can critically strike, and apply on-hit effects at 20% effectiveness.
Kira cannot attack nor cast abilities except Shadow Glide during this time. She can also move but is slowed by 40%.
Deals 50% damage to Minions
Cooldown: 120/100/80 Mana: 100
  • Scales with Total Physical Power (Base + Bonus).
  • This is a channeling ability that can be canceled by hard crowd control.

Recommend Items

Marksman Crest.png Lightning Hawk.png Nuclear Rounds.png Imperator.png Demolisher.png Terminus.png Mesmer.png Dust Devil.png Equinox.png Tainted Rounds.png Strength Tonic.png

Cosmetics

Kira Adept Banner.png
Kira Adept Banner
Kira Master Banner.png
Kira Master Banner

Patch History

Open Beta V0.19

  • Vengeance [Passive]:
    • Bonus Damage per Stack decreased from 1.5% to 1.2%.
  • Dusk [Primary]:
    • Cooldown changed from 12 to 14/13/12/11/10.
  • Mercy [Alternate]:
    • Damage decreased from 15/25/35/45/55 to 10/20/30/40/50.
    • Total Physical Power Scaling decreased from 85%/87.5%/90%/92.5%/95% to 80%/82.5%/85%/87.5%/90%.
  • Purge [Ultimate]:
    • On-Hit Modifier decreased from 25% to 20%.

Open Beta V0.18.3

  • Bolt [Basic Attack]:
    • Bonus Physical Power Scaling decreased from 85% to 80%.

Open Beta V0.18

  • General:
    • Physical Power increased from 53 to 61.
    • Physical Power Growth increased from 2.8 to 2.9.
    • Attack Speed Growth decreased from 2.6 to 2.
    • Health increased from 610 to 760
    • Health Growth increased from 98 to 120.
    • Health Regen increased from 1.4 to 1.5.
    • Health Regen Growth decreased from 0.1 to 0.15.
    • Mana Growth increased from 35 to 36.
    • Mana Regen Growth increased from 0.1 to 0.2.
    • Physical Armor decreased from 26 to 21.
    • Physical Armor Growth decreased from 4 to 2.7.
    • Magical Armor decreased from 30 to 25.
    • Magical Armor Growth decreased from 0.9 to 0.7.
  • Bolt [Basic Attack]:
    • Bonus Physical Power Scaling increased from 80% to 85%.
  • Dusk [Primary]:
    • Dusk Initial Hit Damage changed from 40/55/70/85/100 to 45/55/65/75/85.
    • Additional Hit Damage increased from 9/13/17/21/25 to 10/14/18/22/26.
    • Total Bonus Physical Power Scaling decreased from 180% to 165%.
  • Mercy [Alternate]:
    • Damage decreased from 20/30/40/50/60 to 15/25/35/45/55.
    • Total Physical Power Scaling increased from 80%/82.5%/85%/87.5%/90% to 85%/87.5%/90%/92.5%/95%.
    • Range increased from 1450 to 1500.
    • [Bugfix] Now correctly deals its bonus damage to Minions.
  • Purge [Ultimate]:
    • Damage increased from 200/280/360 to 240/345/450.
    • Total Physical Power Scaling decreased from 360% to 345%.
    • On-hit Modifier decreased from 30% to 25%.
    • Minion Damage increased from 30% to 50%.
    • [Bugfix] Fixed a bug where Kira could Cleanse her Ultimate’s self-slow.

Early Access V0.14.3

  • Mercy [Alternate]
    • [QoL] Now correctly treated as a Hero Ability for the purposes of item interactions, instead of a Basic Attack.
  • Purge [Ultimate]
    • [QoL] Now correctly is treated as a Hero Ability for the purposes of item interactions, instead of a Basic Attack.

Early Access V0.14

  • Purge [Ultimate]
    • Damage increased from 180/270/360 to 200/280/360.
    • [QoL] Added 30% On-Hit modifier to descriptions.

Early Access V0.13.3

  • Bolt [Basic Attack]
    • Damage has changed from:
      • 2.20 to 2.06 at level 2.
      • 2.30 to 2.15 at level 3.
      • 2.40 to 2.24 at level 4.
      • 2.50 to 2.33 at level 5.
      • 2.60 to 2.43 at level 6.
      • 2.70 to 2.52 at level 7.
      • 2.80 to 2.61 at level 8.
      • 2.90 to 2.70 at level 9.
      • 3 to 2.8 at level 10.
      • 3.09 to 2.89 at level 11.
      • 3.19 to 2.98 at level 12.
      • 3.29 to 3.07 at level 13.
      • 3.39 to 3.16 at level 14.
      • 3.49 to 3.26 at level 15.
      • 3.59 to 3.35 at level 16.
      • 3.69 to 3.44 at level 17.
      • 3.79 to 3.53 at level 18.
  • Shadow Glide [Secondary]
    • Bonus Physical Power has changed from:
      • 10 to 5 at level 1.
      • 15 to 10 at level 2.
      • 20 to 15 at level 3.
      • 25 to 20 at level 4.
      • 30 to 25 at level 5.

Early Access V0.12.2

  • Vengeance [Passive]
    • Duration has changed from:
      • 4 to 3.5 at level 1-18.
  • Dusk [Primary]
    • Base Damage has changed from:
      • 30 to 40 at level 1.
      • 35 to 55 at level 2.
      • 40 to 70 at level 3.
      • 45 to 85 at level 4.
      • 50 to 100 at level 5.
    • Damage has changed from:
      • 10 to 9 at level 1.
      • 15 to 13 at level 2.
      • 20 to 17 at level 3.
      • 25 to 21 at level 4.
      • 30 to 25 at level 5.
    • Max Damage has changed from:
      • 90 to 94 at level 1.
      • 125 to 133 at level 2.
      • 160 to 172 at level 3.
      • 195 to 211 at level 4.
      • 230 to 250 at level 5.

Early Access V0.11

  • Shadow Glide [Secondary]
    • Cooldown decreased from 20/18.5/17/15.5/14 to 18/16.5/15/13.5/12.
  • Purge [Ultimate]
    • Total Physical Power Scaling increased from 330% to 360%.

Early Access V0.9

  • Vengeance [Passive]
    • Bonus damage per stack decreased from 2% to 1.5%.
  • Shadow Glide [Secondary]
    • Range decreased from 600 to 525.
    • Mana Cost increased from 50 to 60.
    • Cooldown increased from 18/17/16/15/14 to 20/18.5/17/15.5/14.
  • Mercy [Alternate]
    • Base Damage changed from 10/25/40/55/70 to 20/30/40/50/60.
    • Total Physical Power Scaling decreased from 80%/85%/90%/95%/100% to 80%/82.5%/85%/87.5%/90%.
    • Bonus Minions/Monster Damage changed from 10/25/40/55/70 to 20/30/40/50/60.
    • Mana Cost changed from 40 to 38/41/44/47/50.
    • Range increased from 1400 to 1450.
    • Projectile Speed increased from 15000 to 23500.
  • Purge [Ultimate]
    • Base Damage increased from 90/180/270 to 180/270/360.
    • Total Physical Power Scaling decreased from 490% to 330%.
    • Critical Strike Modifier increased from 80% to 100%.
    • Can now trigger On-Hit effects at 30% value.

Early Access V0.8.2

    • Shadow Glide [Secondary]
    • Bonus Physical Power Duration decreased from 6s to 4s.

Early Access V0.7.2

  • General
    • Base Health increased from 590 to 610.
    • Health Growth increased from 86 to 98.
    • Physical Armor increased from 23 to 26.
    • Physical Armor Growth decreased from 4.5 to 4.
  • Dusk [Primary]
    • Scaling per Stack increased from 25% to 30%.

Early Access V0.6

  • Bolt [Primary]
    • Bonus Physical Power Scaling decreased from 90% to 80%.
  • Dusk [Primary]
    • Damage type changed from Magical to Physical.
    • Added 30/35/40/45/50 Base Damage to.
    • Damage per Additional Stack decreased from 16/22/28/34/40 to 10/15/20/25/30.
    • Scaling Per Stack increased from 20% to 25%.
    • Max Damage changed from 96/132/168/204/240 to 90/125/160/195/230.
  • Shadow Glide [Secondary]
    • Lockout Window decreased.
  • Mercy [Alternate]
    • Lockout Window decreased.

Early Access V0.5.4

  • Dusk [Primary]
    • Scaling Per Stack decreased from 30% to 20%.
  • Purge [Ultimate]
    • Now deals 30% damage to minions.

Early Access V0.5

  • Kira added to Predecessor.

List of Heroes

Argus.png
Aurora.png
Countess.png
Crunch.png
Dekker.png
Drongo.png
Feng Mao.png
Grim exe.png
Gadget.png
Gideon.png
Greystone.png
Grux.png
Howitzer.png
Iggy & Scorch.png
Kallari.png
Khaimera.png
Kira.png
Kwang.png
Lt. Belica.png
Morigesh.png
Murdock.png
Muriel.png
Narbash.png
Phase.png
Rampage.png
Revenant.png
Riktor.png
Serath.png
Sevarog.png
Shinbi.png
Sparrow.png
Steel.png
Terra.png
The Fey.png
Twinblast.png
Wraith.png
Zarus.png