Gideon
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"The stars... Fall!"
Gideon
Gideon is a playable character in Predecessor.
Statistics
Gideon
Brawl modifiers:
- -5% Damage Dealt
Abilities
Cosmic Power
PassiveDamaging an Enemy Hero with an ability empowers Gideon's next basic attack for 4s, allowing him to attach a cosmic tether to his Target.
Tethered Enemies are Slowed by 20% and receive 51/55/59/63/67/71/75/79/83/94/98/102/106/110/114/118/122/126 (+45%) magical damage over 3s.
Tethered Enemies are Slowed by 20% and receive 51/55/59/63/67/71/75/79/83/94/98/102/106/110/114/118/122/126 (+45%) magical damage over 3s.
Cooldown: 20/19.3/18.6/17.9/17.2/16.5/15.8/15.1/14.4/13.7/13/12.3/11.6/10.9/10.2/9.5/8.8/8.1
- Damaging an enemy with this passive will draw minion aggro.
Void Breach
RMB AlternateLaunch forward a comet, dealing 115/150/185/220/255 (+60%) magical damage to all Enemies in its path and Slowing them by 35% for 1s. The comet explodes upon hitting an Enemy Hero, Terrain, or at max range.
Cooldown: 9/8.5/8/7.5/7 Mana: 60/65/70/75/80
Cosmic Rift
Q PrimaryRip down a meteor from the sky, dealing 130/175/220/265/310 (+70%) magical damage to all Enemies caught in the area of impact.
Cooldown: 13/12/11/10/9 Mana: 80/85/90/95/100
Torn Space
E SecondaryLeap through a portal in spacetime, appearing at the target location. The portal remains open for 5s. Any other Hero can jump through the portal after Gideon, but Enemy Heroes are Slowed by 50% for 1.5s when they pass through.
Cooldown: 22/20/18/16/14 Mana: 80
- Anyone in the air will automatically travel through the portal if they touch it.
Black Hole
R UltimateUnleash a black hole beneath Gideon that slowly drags nearby Enemies towards its center, dealing 405/585/765 (+261%) magical damage over a 3.5s channel.
Cooldown: 120/105/90 Mana: 100
- It is a channeling ability that can be canceled by hard crowd control.
- Can be recasted to end early.
- The Pull begins 0.5 seconds after casting the ability.
- The damage hitbox of the ability is a cylinder, meaning even if Gideon is high above enemies below will still get damaged (up to a certain height).
- However, the pull hitbox is a sphere, meaning the higher Gideon is, the lesser the pull will be towards the center.
- Cleansing will remove the Pull effect, allowing enemies to walk out of the ability easier.
Recommended Items
Cosmetics
Patch History
Open Beta V0.19
- General:
- Mana Regen decreased from 1.4 to 1.2.
- Cosmic Rift [Primary]:
- Damage decreased from 135/180/225/270/315 to 130/175/220/265/310.
- Magical Power Scaling decreased from 75% to 70%.
- Black Hole [Ultimate]:
- Cooldown increased from 110/95/80 to 120/105/90.
- Pull Strength decreased by 10%.
- Now has a 0.5s delay before it begins to Pull Enemies.
Open Beta V0.18.3
- Cosmic Rift [Primary]:
- Damage decreased from 135/185/235/285/335 to 135/180/225/270/315.
- Black Hole [Ultimate]:
- Magical Power Scaling decreased from 288% to 261%.
- General:
- Physical Power increased from 50 to 60.
- Attack Speed Growth decreased from 2.4 to 1.7.
- Health increased from 620 to 760.
- Health Growth increased from 107 to 125.
- Health Regen increased from 1.2 to 1.5.
- Mana increased from 380 to 420.
- Mana Growth increased from 35 to 38.
- Mana Regen decreased from 1.5 to 1.4.
- Physical Armor decreased from 24 to 20.
- Physical Armor Growth decreased from 4.8 to 3.3
- Magical Armor decreased from 30 to 25.
- Magical Armor Growth decreased from 0.9 to 0.7.
- Cosmic Power [Passive]:
- Damage changed from 36 (+6 per Level) to 51 (+4 per Level).
- Cooldown changed from 18 (-0.5 per Level) to 20 (-0.7 per Level).
- Cosmic Rift [Primary]:
- Damage increased from 100/155/210/265/320 to 135/185/235/285/335.
- Magical Power Scaling increased from 70% to 75%.
- Void Breach [Alternate]:
- Damage increased from 80/115/150/185/220 to 115/150/185/220/255.
- Black Hole [Ultimate]:
- Damage increased from 360/504/648 to 405/585/765.
Open Beta V0.17.3
- Black Hole [Ultimate]:
- Magical Power Scaling decreased from 315% to 288%.
Open Beta V0.17
- Black Hole [Ultimate]:
- [QoL] Now commits its Cooldown and activates its effects immediately when used.
- Black Hole [Ultimate]
- Damage decreased from 405/630/855 to 360/522/648.
- Magical Power Scaling increased from 261% to 315%.
Early Access V0.13
- Torn Space [Secondary]
- [Bugfix] No longer gains abnormally extended range when jumping.
Early Access V0.11
- Cosmic Rift [Primary]
- Magical Power Scaling increased from 65% to 70%.
Early Access V0.9.1
- General
- Base Mana decreased from 420 to 380.
- Base Mana Regeneration increased from 1.3 to 1.5.
- Cosmic Rift [Primary]
- Mana Cost decreased from 80/90/100/110/120 to 80/85/90/95/100.
- Damage decreased from 100/160/220/280/340 to 100/155/210/265/320.
- Void Breach [Alternate]
- Mana Cost decreased from 60/70/80/90/100 to 60/65/70/75/80.
Early Access V0.7.2
- General
- Health decreased from 640 to 620.
- Health Growth increased from 105 to 107.
- Physical Armor decreased from 26 to 24.
- Void Breach [Alternate]
- Cooldown changed from 9/8.5/8/7.5/7 to 10/9/8/7/6.
- Black Hole [Ultimate]
- Base Damage decreased from 450/675/900 to 405/630/855.
Early Access V0.6
- Cosmic Rift [Primary]
- Magical Power Scaling decreased from 70% to 65%.
- Void Breach [Alternate]
- Magical Power Scaling increased from 55% to 60%.
Early Access V0.5
- Cosmic Power [Passive]
- Cooldown is no longer affected by Ability Haste
- Cooldown decreased from 20s to 18-9.5s (Based on Level).
Early Access V0.4.3
- Black Hole [Ultimate]
- Base Damage decreased from 540/810/1080 to 450/675/900.
- Scaling increased from 240% to 261%.
Early Access V0.4
- General
- Health Growth decreased from 110 to 105.
Early Access V0.3.2
- Cosmic Rift [Primary]
- Scaling increased from 65% to 70%.
- Mana Cost increased from 80/85/90/95/100 to 80/90/100/110/120.
- Torn Space [Secondary]
- Mana Cost increased from 60 to 80.
Early Access V0.3
- Cosmic Rift [Primary]
- Base Damage increased from 90/145/200/355/310 to 100/160/220/280/340.
- Scaling decreased from 70% to 65%.
- Void Breach [Alternate]
- Scaling decreased from 60% to 55%.
- Cooldown decreased from 9s to 9/8.5/8/7.5/7s.
Early Access V0.2
- Fixed a bug where Gideon’s Torn Space was not correctly slowing enemies that used the portal
- Fixed a bug where Gideon would be offset when using Black Hole directly after Torn Space while on high ping