Feng Mao
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"Hmm."
Feng Mao
Feng Mao is a playable character in Predecessor.
Statistics
FengMao
Abilities
Precision Strike
PassiveUpon not dealing or receiving damage for 3s, Feng Mao's next basic attack is enhanced dealing 5/5/5/5/5/6/6/6/6/6/7/7/7/7/7/8/8/8% of the Target's current health as bonus physical damage.
Resets on Takedown.
Resets on Takedown.
- If Precision Strike is not on cooldown, dealing damage with Abilities or taking damage will not cause it to go on cooldown.
Reaping Dash
RMB AlternateDash forward, dealing 90/120/150/180/210 (+50%) physical damage to all Enemies in Feng Mao's path, and in a small area around the target location.
Cooldown: 18/17/16/15/14 Mana: 80
Safeguard
Q PrimaryGain a 80/135/190/245/300 (+130%) shield for 2.5s. Feng Mao gains 15 (+25%)% movement speed while the shield holds.
Cooldown: 10 Mana: 50
Hamstring
E SecondaryFeng Mao swings his glaive, dealing 95/130/165/200/235 (+70%) physical damage to all Enemies around him, Slowing them by 30% for 1s. Dealing damage to an Enemy Hero with Hamstring reduces the current cooldown of Reaping Dash by 20%.
Cooldown: 8/7.25/6.5/5.75/5 Mana: 50
Earth Shatter
R UltimateFeng Mao slams his glaive into the ground, dealing 250/400/550 (+120%) physical damage to all Enemies in the area. If an Enemy is below 300/480/660 (+120%) (+400%) health, execute them. Upon executing an Enemy Hero, Earth Shatter may be recast within 12s at no cost.
Cooldown: 120/100/80 Mana: 100
- This ability can affect enemies behind Walls.
- This ability will refund it's Cooldown if interrupted before it deals any damage.
Recommended Items
Cosmetics
Patch History
- Windwalker [Primary]:
- Bonus Physical Power Scaling decreased from 85% to 80%.
- Guardian Shield [Primary]:
- Movement Speed Physical Penetration Scaling decreased from 30% to 25%.
- Reaping Dash [Alternate]:
- Damage decreased from 100/130/160/190/220 to 90/120/150/180/210.
- General:
- Mana decreased from 375 to 350.
- Mana Growth decreased from 55 to 50.
- Mana Regen decreased from 1.6 to 1.5.
- Mana Regen Growth increased from 0.1 to 0.2.
- Hamstring [Secondary]:
- Damage increased from 90/120/150/180/210 to 95/130/165/200/235.
- Safeguard [Primary]
- Shield decreased from 100/150/200/250/300 to 80/135/190/245/300.
- Hamstring [Secondary]:
- Reaping Dash Cooldown Refund decreased from 25% to 20%.
- Earth Shatter [Ultimate]:
- Execute Threshold decreased from 300/500/700 to 300/480/660.
- Hitbox Height decreased by 40%.
- General:
- Health decreased from 790 to 775.
- Sweep [Basic Attack]:
- Bonus Physical Power Scaling decreased 90% to 85%.
- Safeguard [Primary]:
- Shield Bonus Physical Power Scaling increased from 120% to 130%.
- Hamstring [Secondary]:
- Damage decreased from 100/130/160/190/220 to 90/120/150/180/210.
- Earthshatter [Ultimate]:
- Damage increased from 225/375/525 to 250/400/550.
- Bonus Physical Power Scaling increased from 110% to 120%.
- Execute Threshold increased from 300/460/620 to 300/500/700.
- Execute Threshold Bonus Physical Power Scaling increased from 110% to 120%.
- General:
- Physical Power increased from 55 to 63.
- Physical Power Growth increased from 2.4 to 2.8.
- Attack Speed Growth decreased from 2.7 to 2.
- Health increased from 640 to 790.
- Health Growth increased from 102 to 122.
- Health Regen increased from 2 to 2.3.
- Health Regen Growth increased from 0.18 to 0.2
- Mana decreased from 400 to 375.
- Mana Regen increased from 1.5 to 1.6.
- Mana Regen Growth increased from 0.08 to 0.1.
- Physical Armor decreased from 32 to 26.
- Physical Armor Growth decreased from 4.2 to 3.
- Magical Armor decreased from 32 to 26.
- Magical Armor Growth decreased from 1.8 to 1.4.
- Precision Strike [Passive]:
- Current Health Damage decreased from 6%/7%/8%/9% to 5%/6%/7%/8%.
- Sweep [Basic Attack]:
- Bonus Physical Power Scaling increased from 80% to 90%.
- Safeguard [Primary]:
- Shield increased from 80/120/160/200/240 to 100/150/200/250/300.
- Bonus Physical Power Scaling increased from 110% to 120%.
- Mana Cost decreased from 60 to 50.
- Movement Speed Physical Penetration Scaling increased from 25% to 30%.
- Hamstring [Secondary]:
- Damage changed from 85/125/165/205/245 to 100/130/160/190/220.
- Bonus Physical Power Scaling decreased from 80% to 70%.
- Cooldown decreased from 10/9/8/7/6 to 8/7.25/6.5/5.75/5.
- Reaping Dash [Alternate]:
- Damage increased from 70/100/130/160/190 to 100/130/160/190/220.
- Bonus Physical Power Scaling decreased from 60% to 50%.
- Cooldown decreased from 20/18.5/17/15.5/14 to 18/17/16/15/14.
- Earth Shatter [Ultimate]:
- Damage increased from 175/300/425 to 225/375/525.
- Bonus Physical Power Scaling increased from 75% to 110%.
- Execute Threshold increased from 220/385/550 to 300/460/620.
- Execute Bonus Physical Power Scaling increased from 75% to 110%.
- Execute Physical Penetration Scaling increased from 350% to 400%.
- Hamstring [Secondary]:
- Damage has changed from 80/120/160/200/240 to 85/125/165/205/245.
- Reaping Dash [Alternate]:
- Damage Has changed from: 65/95/125/155/185 to 70/100/130/160/190.
- Safeguard [Primary]:
- Shield Bonus Physical Power Scaling increased from 100% to 110%.
- Earth Shatter [Ultimate]:
- Bonus Physical Power Scaling increased from 70% to 75%.
- Execute threshold increased from 220/375/530 to 220/385/550
- Execute Bonus Physical Power Scaling increased from 80% to 85%
- General:
- Base Health Regeneration decreased from 2.7 to 2.
- Basic Attack Timer (BAT) increased from 1.1 to 1.15.
- Safeguard
- Mana Cost increased from 50 to 60.
- Shielding changed from 90/125/160/195/230 to 80/120/160/200/240.
- Precision Strike [Passive]:
- Percent Current Health Damage changed from 8% to 6/7/8/9% at levels 1/6/11/16.
- Guardian Shield [Primary]:
- Shield decreased from 100/135/170/205/240 to 90/125/160/195/230.
- General:
- Health decreased from 650 to 640.
- Physical Armor Growth increased from 3.7 to 4.2.
- General:
- Base Mana Growth increased from 50 to 55.
- Sweep [Basic Attack]:
- Bonus Physical Power Scaling decreased from 90% to 80%.
- Safeguard [Primary]:
- Mana Cost decreased from 60 to 50.
- General:
- [Bug Fix] Fixed an issue where Feng Mao’s Passive stated it had a Physical Power Scaling.
- Earth Shatter [Ultimate]:
- Physical Power Scaling decreased from 80% to 70%.
- Execute Physical Power Scaling decreased from 100% to 80%.
- Execute Physical Penetration Scaling increased from 250% to 350%.
- Feng Mao enabled again
- Feng Mao was disabled due to a speed increasing bug with his Safeguard ability
- Hamstring [Secondary]:
- Description now correctly states a 25% reduction of Reaping Dash Cooldown
- Safeguard [Primary]:
- Now properly resets his basic attack timer