Feng Mao

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"Let us see your so-called skills!"
Feng Mao

Feng Mao is a playable character in Predecessor.

Statistics

FengMao
Physical Power
Stat PhysicalPower.png 62 +2.7
Attack SpeedStat AttackSpeed.png 105 +2.8
Basic Attack TimeStat AttackSpeed.png 1.15
Attack RangeStat AttackRange.png 325
CleaveStat Cleave.png 20%
Physical ArmorStat PhysicalArmor.png 34 +4.2
Magical ArmorStat MagicalArmor.png 30 +1.8
Max HealthStat MaxHealth.png 735 +115
Max ManaStat MaxMana.png 350 +42
Health RegenerationStat HealthRegeneration.png 2 +0.2
Mana RegenerationStat ManaRegeneration.png 1.5 +0.2
Movement SpeedStat MovementSpeed.png 700

Abilities

Feng Mao Precision Strike.png
Executioner's Path
Passive
Upon achieving 1/3/5 Unique Hero Takedowns, permanently gain 5%/10%/20% bonus physical power.
  • If Precision Strike is not on cooldown, dealing damage with Abilities or taking damage will not cause it to go on cooldown.
Feng Mao Sweep.png
Windwalker
LMB Basic Attack
Melee basic attack dealing 62 (+70%Stat PhysicalPower2.png) physical damage.
Feng Mao Reaping Dash.png
Reaping Dash
RMB Alternate
Dash forward, dealing 70/85/100/115/130 (+55%Stat PhysicalPower2.png) (+8% of the target's current health) physical damage to all Enemies in Feng Mao's path, and in a small area around the target location. Cooldown resets when acheiving a takedown.
Cooldown: 20/18/16/14/12 Mana: 60/65/70/75/80
Feng Mao Safeguard.png
Safeguard
Q Primary
Gain a Spellshield for 1.5s. Blocking an ability doubles the passive stat gain for 5s.
Passive: Gain 10/14/18/22/26 physical power and 3%/4.5%/6%/7.5%/9% movement speed.
Cooldown: 16/15/14/13/12 Mana: 50
Feng Mao Hamstring.png
Hamstring
E Secondary
Feng Mao swings his glaive twice, each time dealing 35/55/75/95/115 (+32%Stat PhysicalPower2.png) physical damage to all Enemies around him, Slowing them by 30% for 1s. Each hit's damage is increased by 20/30/40/50/60 (+18%Stat PhysicalPower2.png) if only one target is hit.
Cooldown: 7/6.5/6/5.5/5 Mana: 50
Feng Mao Earth Shatter.png
Earth Shatter
R Ultimate
Feng Mao slams his glaive into the ground, dealing 250/400/550 (+95%Stat PhysicalPower2.png) physical damage to all Enemies in the area. If an Enemy is below 300/480/660 (+95%Stat PhysicalPower2.png) (+450%Stat PhysicalPenetration2.png) health, execute them. Upon executing an Enemy Hero, Earth Shatter may be recast within 12s at no cost.
Cooldown: 120/100/80 Mana: 100
  • This ability can affect enemies behind Walls.
  • This ability will refund it's Cooldown if interrupted before it deals any damage.

Recommended Items

Cosmetics

Feng Mao Adept Banner.png
Feng Mao Adept Banner
Feng Mao Master Banner.png
Feng Mao Master Banner
FengMao Undertow Banner.png
Feng Mao Undertow Banner

Winterfest Feng Mao.png
Yuletide Feng Mao Icon
FengMao Undertow Icon.png
Undertow Feng Mao Icon
Fengmao Facepalm.png
Feng Mao Facepalm Spray
FengMao Undertow TellMeAboutIt.png
Feng Mao Tell me About it Spray

Patch History

Full Release V1.4

  • General:
    • Health decreased from 775 to 735
    • Health Growth decreased from 122 to 115
    • Health Regeneration decreased from 2.3 to 1.6
    • Mana decreased from 350 to 330
    • Mana Growth decreased from 50 to 42
    • Physical Power decreased from 63 to 62
    • Physical Power Growth decreased from 2.8 to 2.7
    • Basic Attack Scaling decreased from 80% to 70%
    • Attack Speed Growth increased from 2% to 2.8%
    • Physical Armor increased from 26 to 32
    • Physical Armor Growth increased from 3.35 to 4.2
    • Movement Speed increased from 685 to 700
  • Executioner’s Path [Passive] [Reworked]:
    • Effect: Scoring a takedown against an Enemy Hero grants Feng Mao a stack, once per unique Hero and up to 5. Stacks increase Physical Power by 5-20% (based on stack amount).
  • Safeguard [Primary]:
    • No longer grants a shield
    • Now grants a Spellshield
    • Now passively grants 10/14/18/22/26 Physical Power and 3/4.5/6/7.5/9% Movement Speed.
    • The stats are doubled when blocking a spell for 5s.
  • Hamstring [Secondary]:
    • Blink Proxy compatible
    • Now deals damage over two instances.
    • Deals 20/30/40/50/60 (+16% Bonus Physical Power) bonus physical damage per instance if only one target is hit.
    • Base Damage decreased from 95/130/165/200/235 to 35/55/75/95/115
    • Scaling decreased from 70% to 28%.
  • Reaping Dash [Alternate]:
    • Now Resets on Takedown
    • Now deals additional damage equal to 8% of the target’s current health
    • Base Damage decreased from 90/120/150/180/210 to 70/85/100/115/130
    • Scaling increased from 50% to 55%
    • Cooldown changed from 18/17/16/15/14s to 20/18/16/14/12s
    • Cost decreased from 80 to 60/65/70/75/80.
  • Earth Shatter [Ultimate]:
    • Can Blink whilst casting
    • Can now use Smart Cast or User Confirmed Cast options
    • Now goes on cooldown on cast instead of when dealing damage
    • Width decreased from 300 to 200
    • Scaling decreased from 120% to 90%.

Full Release V1.2

  • Hamstring [Secondary]:
    • Cooldown decreased from 8/7.25/6.5/5.75/5 to 7/6.5/6/5.5/5.

V1.0.2

  • Windwalker [Primary]:
    • Bonus Physical Power Scaling decreased from 85% to 80%.
  • Guardian Shield [Primary]:
    • Movement Speed Physical Penetration Scaling decreased from 30% to 25%.
  • Reaping Dash [Alternate]:
    • Damage decreased from 100/130/160/190/220 to 90/120/150/180/210.

Full Release V1.0

  • General:
    • Mana decreased from 375 to 350.
    • Mana Growth decreased from 55 to 50.
    • Mana Regen decreased from 1.6 to 1.5.
    • Mana Regen Growth increased from 0.1 to 0.2.
  • Hamstring [Secondary]:
    • Damage increased from 90/120/150/180/210 to 95/130/165/200/235.

Open Beta V0.19

  • Safeguard [Primary]
    • Shield decreased from 100/150/200/250/300 to 80/135/190/245/300.
  • Hamstring [Secondary]:
    • Reaping Dash Cooldown Refund decreased from 25% to 20%.
  • Earth Shatter [Ultimate]:
    • Execute Threshold decreased from 300/500/700 to 300/480/660.
    • Hitbox Height decreased by 40%.

Open Beta V0.18.3

  • General:
    • Health decreased from 790 to 775.
  • Sweep [Basic Attack]:
    • Bonus Physical Power Scaling decreased 90% to 85%.
  • Safeguard [Primary]:
    • Shield Bonus Physical Power Scaling increased from 120% to 130%.
  • Hamstring [Secondary]:
    • Damage decreased from 100/130/160/190/220 to 90/120/150/180/210.
  • Earthshatter [Ultimate]:
    • Damage increased from 225/375/525 to 250/400/550.
    • Bonus Physical Power Scaling increased from 110% to 120%.
    • Execute Threshold increased from 300/460/620 to 300/500/700.
    • Execute Threshold Bonus Physical Power Scaling increased from 110% to 120%.

Open Beta V0.18

  • General:
    • Physical Power increased from 55 to 63.
    • Physical Power Growth increased from 2.4 to 2.8.
    • Attack Speed Growth decreased from 2.7 to 2.
    • Health increased from 640 to 790.
    • Health Growth increased from 102 to 122.
    • Health Regen increased from 2 to 2.3.
    • Health Regen Growth increased from 0.18 to 0.2
    • Mana decreased from 400 to 375.
    • Mana Regen increased from 1.5 to 1.6.
    • Mana Regen Growth increased from 0.08 to 0.1.
    • Physical Armor decreased from 32 to 26.
    • Physical Armor Growth decreased from 4.2 to 3.
    • Magical Armor decreased from 32 to 26.
    • Magical Armor Growth decreased from 1.8 to 1.4.
  • Precision Strike [Passive]:
    • Current Health Damage decreased from 6%/7%/8%/9% to 5%/6%/7%/8%.
  • Sweep [Basic Attack]:
    • Bonus Physical Power Scaling increased from 80% to 90%.
  • Safeguard [Primary]:
    • Shield increased from 80/120/160/200/240 to 100/150/200/250/300.
    • Bonus Physical Power Scaling increased from 110% to 120%.
    • Mana Cost decreased from 60 to 50.
    • Movement Speed Physical Penetration Scaling increased from 25% to 30%.
  • Hamstring [Secondary]:
    • Damage changed from 85/125/165/205/245 to 100/130/160/190/220.
    • Bonus Physical Power Scaling decreased from 80% to 70%.
    • Cooldown decreased from 10/9/8/7/6 to 8/7.25/6.5/5.75/5.
  • Reaping Dash [Alternate]:
    • Damage increased from 70/100/130/160/190 to 100/130/160/190/220.
    • Bonus Physical Power Scaling decreased from 60% to 50%.
    • Cooldown decreased from 20/18.5/17/15.5/14 to 18/17/16/15/14.
  • Earth Shatter [Ultimate]:
    • Damage increased from 175/300/425 to 225/375/525.
    • Bonus Physical Power Scaling increased from 75% to 110%.
    • Execute Threshold increased from 220/385/550 to 300/460/620.
    • Execute Bonus Physical Power Scaling increased from 75% to 110%.
    • Execute Physical Penetration Scaling increased from 350% to 400%.

Early Access V0.13.3

  • Hamstring [Secondary]:
    • Damage has changed from 80/120/160/200/240 to 85/125/165/205/245.
  • Reaping Dash [Alternate]:
    • Damage Has changed from: 65/95/125/155/185 to 70/100/130/160/190.

Early Access V0.13

  • Safeguard [Primary]:
    • Shield Bonus Physical Power Scaling increased from 100% to 110%.

Early Access V0.12

  • Earth Shatter [Ultimate]:
    • Bonus Physical Power Scaling increased from 70% to 75%.
    • Execute threshold increased from 220/375/530 to 220/385/550
    • Execute Bonus Physical Power Scaling increased from 80% to 85%

Early Access V0.11.2

  • General:
    • Base Health Regeneration decreased from 2.7 to 2.
    • Basic Attack Timer (BAT) increased from 1.1 to 1.15.
  • Safeguard
    • Mana Cost increased from 50 to 60.
    • Shielding changed from 90/125/160/195/230 to 80/120/160/200/240.

Early Access V0.11

  • Precision Strike [Passive]:
    • Percent Current Health Damage changed from 8% to 6/7/8/9% at levels 1/6/11/16.
  • Guardian Shield [Primary]:
    • Shield decreased from 100/135/170/205/240 to 90/125/160/195/230.

Early Access V0.7.2

  • General:
    • Health decreased from 650 to 640.
    • Physical Armor Growth increased from 3.7 to 4.2.

Early Access V0.6

  • General:
    • Base Mana Growth increased from 50 to 55.
  • Sweep [Basic Attack]:
    • Bonus Physical Power Scaling decreased from 90% to 80%.
  • Safeguard [Primary]:
    • Mana Cost decreased from 60 to 50.

Early Access V0.3.2

  • General:
    • [Bug Fix] Fixed an issue where Feng Mao’s Passive stated it had a Physical Power Scaling.
  • Earth Shatter [Ultimate]:
    • Physical Power Scaling decreased from 80% to 70%.
    • Execute Physical Power Scaling decreased from 100% to 80%.
    • Execute Physical Penetration Scaling increased from 250% to 350%.

Early Access V0.2.2

  • Feng Mao enabled again

Early Access V0.2.1

  • Feng Mao was disabled due to a speed increasing bug with his Safeguard ability

Early Access V0.2

  • Hamstring [Secondary]:
    • Description now correctly states a 25% reduction of Reaping Dash Cooldown
  • Safeguard [Primary]:
    • Now properly resets his basic attack timer

List of Heroes

Argus.png
Aurora.png
Boris.png
Countess.png
Crunch.png
Dekker.png
Drongo.png
Feng Mao.png
Grim exe.png
Gadget.png
Gideon.png
Greystone.png
Grux.png
Howitzer.png
Iggy & Scorch.png
Kallari.png
Khaimera.png
Kira.png
Kwang.png
Lt. Belica.png
Morigesh.png
Mourn.png
Murdock.png
Muriel.png
Narbash.png
Phase.png
Rampage.png
Revenant.png
Riktor.png
Serath.png
Sevarog.png
Shinbi.png
Skylar.png
Sparrow.png
Steel.png
Terra.png
The Fey.png
Twinblast.png
Wraith.png
Wukong.png
Yin.png
Zarus.png
Zinx.png