Terra

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"Ahh, come on! Challenge me!"
Terra

Terra is a playable character in Predecessor. She is from Velrune.

Lore

Terra of Ironvale hailed from the mist-shrouded glens of Velrune, where her family’s forges were famed for crafting the realm’s finest armour. From childhood, she rode with her father’s caravan, apprenticing in the art of turning rare Rowarkian metals into weapons, plate and mail for nobles and paladins alike.

Their reputation was shattered when her father fell beneath a sword of his own making; its blade turned on him by an unknown hand in the night. Rumours spread that the Ironvale smiths had forged cursed weapons and every noble house cancelled their contracts, demanding recompense. Unable to pay her family’s mounting debts, Terra watched the forge fires die out.

When the last ember faded that night, a new fire kindled within Terra’s soul. She reclaimed her father’s battle-axe, reforged his heaviest plate for herself, and set out to hunt the true assassin. Now she travels Velrune’s war-scarred passes as a walking fortress, each swing of her axe a vow to clear her family’s name and restore honour to the forges of Ironvale.

Statistics

Terra
Physical Power
Stat PhysicalPower.png 68 +4
Attack SpeedStat AttackSpeed.png 115 +1.7
Basic Attack TimeStat AttackSpeed.png 1.15
Attack RangeStat AttackRange.png 300
CleaveStat Cleave.png 0.2%
Physical ArmorStat PhysicalArmor.png 32 +4.7
Magical ArmorStat MagicalArmor.png 30 +1.8
Max HealthStat MaxHealth.png 760 +134
Max ManaStat MaxMana.png 330 +55
Health RegenerationStat HealthRegeneration.png 1.8 +0.25
Mana RegenerationStat ManaRegeneration.png 1.5 +0.22
Movement SpeedStat MovementSpeed.png 710

Abilities

Terra Hersir.png
Hersir
Passive
Terra gains stacks of Hersir when damaging Enemies with her Basic Attacks and Abilities, up to a maximum of 5.
At maximum stacks, Terra's next Basic Ability is empowered and gains additional effects.
Entering the Base grants Terra maximum Hersir stacks instantly.
Terra Carve.png
Skullsplitter
LMB Basic Attack
Melee basic attack dealing 68 (+90%Stat PhysicalPower2.png) physical damage.
Terra Wild Rush.png
Wild Rush
RMB Alternate
Terra Channels for up to 4s before dashing. She deals 40/65/90/115/140(+90%Stat PhysicalPower2.png) physical damage to all Enemies in her path, stopping if she collides with a Hero. Enemies hit are Knocked Back for 0.25s.
While channeling, for the first 1.25s her dash range and damage increases, dealing up to 80/130/180/230/280 (+180%Stat PhysicalPower2.png) physical damage.

Empowered: On enemy hit, gain a 5/65/125/185/245(+13%Stat MaxHealth2.png) shield for 3.5s.
Cooldown: 16/14.5/13/11.5/10 Mana: 80
  • Shield scales with Max Health (Base + Bonus
Terra Ruthless Assault.png
Ruthless Assault
Q Primary
Terra spins her axe, striking all enemies around her before slashing forwards a second time. Each strike deals 40/65/90/115/140 (+90%Stat PhysicalPower2.png) physical damage.
Hitting an Enemy Hero refunds 10% of the Cooldown per strike.
Empowered: Terra strikes an additional time (for a total of three strikes), with the third strike dealing 50/75/100/125/150 (+135%Stat PhysicalPower2.png) true damage to all enemies in front of her.
Cooldown: 12/11/10/9/8 Mana: 55/50/45/40/35
  • Counts as 2/3 separate ability hits.)
Terra Highland Hurl.png
Highland Hurl
E Secondary
Terra lobs a spectral axe, dealing 80/125/170/215/260 (+100%Stat PhysicalPower2.png) magical damage and slowing targets hit by 20/28/36/44/52% for 1.25s.
Pierces all enemy units.
Empowered: Roots Enemies hit instead for 1s.
Cooldown: 14/12.5/11/9.5/8 Mana: 50/55/60/65/70
  • This ability has 3000 projectile speed.
Terra Unstoppable Force.png
Unstoppable Force
R Ultimate
Terra’s helmet slams down, cleansing all debuffs affecting her and granting her maximum Hersir stacks instantly.
For the next 6/8/10s, Terra becomes Unstoppable (Immune to Crowd Control).
Passive: Gain 8/12/16 Physical Armor and 8/12/16 Magical Armor.
Cooldown: 120/105/90 Mana: 100

Augments

Terra Unstoppable Force.png
Hersir's Will
While Unstoppable Force is active, Terra gains a stack of Hersir every 0.6s.
Terra Wild Rush.png
Iron Resolve
Wild Rush now grants 30/35/40/45/65% Damage Reduction while it is Channeling.
Terra Highland Hurl.png
Axe Retrieval
Highland Hurl can be picked up from the ground, reducing its Cooldown by 40%.

Cosmetics

Terra Adept Banner.png
Terra Adept Banner
Terra Master Banner.png
Terra Master Banner
Gryphon Knight Terra Banner.png
Gryphon Knight Terra Banner

Profile Icon Terra GryphonKnight.png
Gryphon Knight Terra
Terra GryphonKnight Phew.png
Gryphon Knight Terra Spray
Terra Cheers Overhead.png
Terra Cheers Overhead

Patch History

Full Release V1.10.2

  • Ruthless Assault [Primary]:
    • [Bugfix] Empowered 3rd-hit no longer ignores Spellshield effects.

Full Release V1.10

  • Ruthless Assault [Primary]:
    • Damage increased from 50/80/110/140/170 to 50/85/120/155/190.
    • Bonus Physical Power Scaling increased from 85% to 90%.
    • Third Strike Bonus Physical Power Scaling increased from 125% to 130%.

Full Release V1.9

  • General:
    • Physical Power Growth increased from 4 to 4.8.
    • Attack Speed increased from 115% to 125%.
    • Attack Speed Growth decreased from 1.7% to 1.2%.
    • Health Regen increased from 1.8 to 2.2.
    • Model Size increased by 15%.
    • Movement Speed decreased from 710 to 695.
  • Skullsplitter [Basic Attack]:
    • Bonus Physical Power Scaling decreased from 85% to 80%.
  • Ruthless Assault [Primary]:
    • Bonus Physical Power Scaling decreased from 90% to 85%.
    • True Damage Bonus Physical Power Scaling decreased from 135% to 125%.
  • Highland Hurl [Secondary]:
    • Damage decreased from 80/125/170/215/260 to 80/120/160/200/240.
  • Wild Rush [Alternate]:
    • Damage decreased from 40/65/90/115/140 to 30/54/78/102/126.
    • Bonus Physical Power Scaling decreased from 90% to 80%.
    • Max Charge Damage increased from 80/130/180/230/280 to 75/135/195/255/315
    • Max Charge Bonus Physical Power Scaling increased from 180% to 200%
    • Shield Max Health Scaling changed from 13% to 10%/12%/14%/16%/18%.
    • Cooldown increased from 16/14.5/13/11.5/10 to 16/15/14/13/12.

Full Release V1.8.3

  • Ruthless Assault [Primary]:
    • Damage increased from 40/70/100/130/160 to 50/80/110/140/170.
    • True Damage increased from 50/75/100/125/150 to 50/80/110/140/170.
  • Unstoppable Force [Ultimate]:
    • Bonus Physical Armor increased from 8/12/16 to 8/14/20.
    • Bonus Magical Armor increased from 8/12/16 to 8/14/20.

Full Release V1.7

  • General:
    • Physical Power decreased from 68 to 65.
    • Health Growth decreased from 128 to 125.
    • Physical Armor Growth decreased from 4.7 to 4.4.
  • Skullsplitter [Basic Attack]:
    • Bonus Physical Power Scaling decreased from 90% to 85%.
  • Highland Hurl [Secondary]:
    • Cooldown changed from 14/12.5/11/9.5/8 to 12/11.25/10.5/9.75/9.
    • Projectile Speed increased by 8%.
  • Unstoppable Force [Ultimate]:
    • Duration decreased from 6/8/10 to 6/7.5/9.
    • Cooldown increased from 120/105/90 to 130/115/100.

Full Release V1.6.2

  • General:
    • Health decreased from 760 to 745.
    • Health Growth decreased from 134 to 128.
  • Iron Resolve [Augment]:
    • Wild Rush Damage Reduction increased from 15%/25%/35%/45%/65% to 30%/35%/40%/45%/65%.
  • Hersir’s Will [Augment]:
    • Hersir Stack Generation Interval decreased from 0.7s to 0.6s.
  • Ruthless Assault [Primary]:
    • Damage increased from 40/65/90/115/140 to 40/70/100/130/160.

Full Release V1.6

  • Highland Hurl [Secondary]:
    • Now pierces Heroes too.
    • No longer has a fixed range.
    • Instead, Highland Hurl now acts as a lobbed projectile, with gravity applying to the Axe after a short time.

Full Release V1.4.4

  • General:
    • Attack Speed increased from 110 to 115.
  • Ruthless Assault [Primary]:
    • Damage increased from 40/60/80/100/120 to 40/65/90/115/140.
    • Empowered True Damage Bonus Physical Power Scaling increased from 125% to 135%.
  • Highland Hurl [Secondary]:
    • Cooldown decreased from 16/14/12/10/8 to 14/12.5/11/9.5/8.
  • Wild Rush [Alternate]:
    • Shield changed from 10/65/120/175/230 to 5/65/125/185/245.
    • Shield Max Health Scaling increased from 12% to 13%.

Full Release V1.4

  • General:
    • Health decreased from 775 to 760
    • Health Growth increased from 128 to 134
    • Health Regen decreased from 2.2 to 1.8
    • Mana decreased from 370 to 330
    • Physical Power increased from 61 to 68
    • Physical Power Growth increased from 3.5 to 4
    • Attack Speed decreased from 115 to 110
    • Physical Armor increased from 26 to 32
    • Physical Armor Growth increased from 3.55 to 4.7
    • Basic Attack Scaling increased from 80% to 90%.
    • Movement Speed increased from 680 to 710.
  • Ruthless Assault [Primary]:
    • Scaling increased from 80% to 90%
    • Cooldown increased from 11.5/10.5/9.5/8.5/7.5s to 12/11/10/9/8s
  • Highland Hurl [Secondary]:
    • Radius decreased from 75 to 65
    • Speed decreased from 3600 to 3200
    • Base Damage changed from 90/125/160/195/230 to 80/125/170/215/260
    • Scaling increased from 90% to 100%
    • Slow changed from 20/28/36/44/52% to 40%
    • Slow Duration decreased from 1.25s to 1s
    • Root Duration decreased from 1.25s to 1s
    • Cooldown increased from 10/9.5/9/8.5/8s to 16/14/12/10/8s.
    • [Bugfix] Is now considered an AoE Ability.
  • Wild Rush [Alternate]:
    • Base Damage increased from 40/60/80/100/120 to 40/65/90/115/140
    • Max Charge Multiplier decreased from 250% to 200%
    • Scaling increased from 70% to 90%
    • Cooldown changed from 15/14/13/12/11s to 16/14.5/13/11.5/10s
    • Cost decreased from 80 to 75.
    • [Bugfix] Is now considered an AoE Ability.
  • Unstoppable Force [Ultimate]:
    • Armor Multiplier On-Use Removed
    • Duration increased from 5/6/7s to 6/8/10s
    • Physical Armor decreased from 8/16/24 to 8/12/16
    • Magical Armor decreased from 8/13/18 to 8/12/16
    • Cooldown decreased from 140/120/100s to 120/105/90s.

Full Release V1.3.2

  • Ruthless Assault [Primary]:
    • Empowered 3rd Hit Damage increased from 50/75/100/125/150 to 60/85/110/135/160.
    • Empowered 3rd Hit Damage Bonus Physical Power Scaling increased from 120% to 125%.
  • Highland Hurl [Secondary]:
    • Cooldown decreased from 12/11/10/9/8 to 10/9.5/9/8.5/8.
    • Mana Cost increased from 50/55/60/65/70 to 60/65/70/75/80.
  • Wild Rush [Alternate]:
    • Shield increased from 10/65/120/175/230 to 10/75/140/205/270.

Full Release V1.2.2

  • General:
    • Mana decreased from 370 to 350.
  • Ruthless Assault [Primary]:.
    • Empowered Third Hit Bonus Physical Power Scaling decreased from 125% to 120%.
  • Wild Rush [Alternate]:
    • Cooldown increased from 15/14/13/12/11 to 16/15/14/13/12.
  • Unstoppable Force [Ultimate]:
    • Bonus Physical Armor decreased from 8/16/24 to 8/12/16.
    • Bonus Magical Armor decreased from 8/13/18 to 6/9/12.

Full Release V1.0.2

  • Ruthless Assault [Primary]:
    • True Damage decreased from 50/80/110/140/170 to 50/75/100/125/150.
  • Wild Rush [Alternate]:
    • Shield Max Health Scaling decreased from 14% to 12%.
  • Unstoppable Force [Ultimate]:
    • Bonus Physical Armor decreased from 10/18/26 to 8/16/24.
    • Bonus Magical Armor decreased from 10/18/26 to 8/16/24.

Full Release V1.0

  • Ruthless Assault [Primary]:
    • Damage decreased from 45/65/85/105/125 to 40/60/80/100/120.
    • Empowered Damage decreased from 55/85/115/145/175 to 50/80/110/140/170.
  • Wild Rush [Alternate]:
    • Max Charge Damage decreased from 120/180/240/300/360 to 100/150/200/250/300.
    • Base Bonus Physical Power Scaling increased from 75% to 80%.
    • Max Charge Bonus Physical Power Scaling decreased from 225% to 200%.
    • Mana Cost increased from 70 to 80.
    • Shield Duration decreased from 4s to 3.5s.
  • Unstoppable Force [Ultimate]:
    • Cooldown increased from 130/110/90 to 140/120/100.

Open Beta V0.19.1

  • General:
    • [Bugfix] Now displays at the correct size in the Menus and Draft.
  • Ruthless Assault [Primary]:
    • True Damage Bonus Physical Power Scaling increased from 120% to 125%.
    • Cooldown changed from 11/10.25/9.5/8.75/8 to 11.5/10.5/9.5/8.5/7.5.
  • Highland Hurl [Secondary]:
    • Cooldown changed from 11/10.5/10/9.5/9 to 12/11/10/9/8.
  • Wild Rush [Alternate]:
    • Bonus Physical Power Scaling increased from 70% to 75%.
    • Max Charge Damage Bonus Physical Power Scaling increased from 210% to 225%.
    • [Bugfix] Shield now correctly increases with Ability Level
    • Shield decreased from 20/100/180/260/340 to 10/65/120/175/230.
    • Shield Max Health Scaling decreased from 15% to 14%.
    • Cooldown increased from 14/13/12/11/10 to 15/14/13/12/11.
    • Dash Range decreased by 8%.
    • [Bugfix] Self-slow while Channelling is no longer removed by Unstoppable Force.
  • Unstoppable Force [Ultimate]:
    • Duration decreased from 6/7/8 to 5/6/7.
    • [Bugfix] Helmet Ending animation is no longer twisted unnaturally.

Open Beta V0.19

  • Terra added to Predecessor.

List of Heroes

Portrait Akeron.png
Argus.png
Aurora.png
Bayle.png
Boris.png
Countess.png
Crunch.png
Dekker.png
Drongo.png
Portrait Eden.png
Feng Mao.png
Gadget.png
Gideon.png
Greystone.png
Grim exe.png
Grux.png
Howitzer.png
Iggy & Scorch.png
Kallari.png
Khaimera.png
Kira.png
Kwang.png
Lt. Belica.png
Portrait Maco.png
Morigesh.png
Mourn.png
Murdock.png
Muriel.png
Narbash.png
Phase.png
Rampage.png
Portrait Renna.png
Revenant.png
Riktor.png
Serath.png
Sevarog.png
Shinbi.png
Skylar.png
Sparrow.png
Steel.png
Terra.png
The Fey.png
Twinblast.png
Wraith.png
Wukong.png
Yin.png
Portrait Yurei.png
Zarus.png
Zinx.png