Terra
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"Ahh, come on! Challenge me!"
Terra
Terra is a playable character in Predecessor.
Statistics
Terra
Abilities
Hersir
PassiveTerra gains stacks of Hersir when damaging Enemies with her Basic Attacks and Abilities, up to a maximum of 5.
At maximum stacks, Terra's next Basic Ability is empowered and gains additional effects.
Entering the Base grants Terra maximum Hersir stacks instantly.
At maximum stacks, Terra's next Basic Ability is empowered and gains additional effects.
Entering the Base grants Terra maximum Hersir stacks instantly.
Wild Rush
RMB AlternateTerra Channels for up to 4s before dashing. She deals 40/65/90/115/140(+90%
) physical damage to all Enemies in her path, stopping if she collides with a Hero. Enemies hit are Knocked Back for 0.25s.
While channeling, for the first 1.25s her dash range and damage increases, dealing up to 80/130/180/230/280 (+180%
) physical damage.
Empowered: On enemy hit, gain a 5/65/125/185/245(+13%
) shield for 3.5s.

While channeling, for the first 1.25s her dash range and damage increases, dealing up to 80/130/180/230/280 (+180%

Empowered: On enemy hit, gain a 5/65/125/185/245(+13%

Cooldown: 16/14.5/13/11.5/10 Mana: 80
- Shield scales with Max Health (Base + Bonus
Ruthless Assault
Q PrimaryTerra spins her axe, striking all enemies around her before slashing forwards a second time. Each strike deals 40/65/90/115/140 (+90%
) physical damage.
Hitting an Enemy Hero refunds 10% of the Cooldown per strike.
Empowered: Terra strikes an additional time (for a total of three strikes), with the third strike dealing 50/75/100/125/150 (+135%
) true damage to all enemies in front of her.

Hitting an Enemy Hero refunds 10% of the Cooldown per strike.
Empowered: Terra strikes an additional time (for a total of three strikes), with the third strike dealing 50/75/100/125/150 (+135%

Cooldown: 12/11/10/9/8 Mana: 55/50/45/40/35
- Counts as 2/3 separate ability hits.)
Highland Hurl
E SecondaryTerra lobs a spectral axe, dealing 80/125/170/215/260 (+100%
) magical damage and slowing targets hit by 20/28/36/44/52% for 1.25s.
Pierces all enemy units.
Empowered: Roots Enemies hit instead for 1s.

Pierces all enemy units.
Empowered: Roots Enemies hit instead for 1s.
Cooldown: 14/12.5/11/9.5/8 Mana: 50/55/60/65/70
- This ability has 3000 projectile speed.
Unstoppable Force
R UltimateTerra’s helmet slams down, cleansing all debuffs affecting her and granting her maximum Hersir stacks instantly.
For the next 6/8/10s, Terra becomes Unstoppable (Immune to Crowd Control).
Passive: Gain 8/12/16 Physical Armor and 8/12/16 Magical Armor.
For the next 6/8/10s, Terra becomes Unstoppable (Immune to Crowd Control).
Passive: Gain 8/12/16 Physical Armor and 8/12/16 Magical Armor.
Cooldown: 120/105/90 Mana: 100
Augments
- Iron Resolve - Wild Rush now grants 15/25/35/45/65% Damage Reduction while it is Channeling.
- Axe Retrieval - Highland Hurl can be picked up from the ground, reducing its Cooldown by 40%.
- Hersir's Will - While Unstoppable Force is active, Terra gains a stack of Hersir every 0.7s.
Recommended Items
Cosmetics
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Terra Adept Banner |
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Terra Master Banner |
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Gryphon Knight Terra Banner |
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Gryphon Knight Terra |
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Gryphon Knight Terra Spray |
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Terra Cheers Overhead |
Patch History
- General:
- Mana decreased from 370 to 350.
- Ruthless Assault [Primary]:.
- Empowered Third Hit Bonus Physical Power Scaling decreased from 125% to 120%.
- Wild Rush [Alternate]:
- Cooldown increased from 15/14/13/12/11 to 16/15/14/13/12.
- Unstoppable Force [Ultimate]:
- Bonus Physical Armor decreased from 8/16/24 to 8/12/16.
- Bonus Magical Armor decreased from 8/13/18 to 6/9/12.
- Ruthless Assault [Primary]:
- True Damage decreased from 50/80/110/140/170 to 50/75/100/125/150.
- Wild Rush [Alternate]:
- Shield Max Health Scaling decreased from 14% to 12%.
- Unstoppable Force [Ultimate]:
- Bonus Physical Armor decreased from 10/18/26 to 8/16/24.
- Bonus Magical Armor decreased from 10/18/26 to 8/16/24.
- Ruthless Assault [Primary]:
- Damage decreased from 45/65/85/105/125 to 40/60/80/100/120.
- Empowered Damage decreased from 55/85/115/145/175 to 50/80/110/140/170.
- Wild Rush [Alternate]:
- Max Charge Damage decreased from 120/180/240/300/360 to 100/150/200/250/300.
- Base Bonus Physical Power Scaling increased from 75% to 80%.
- Max Charge Bonus Physical Power Scaling decreased from 225% to 200%.
- Mana Cost increased from 70 to 80.
- Shield Duration decreased from 4s to 3.5s.
- Unstoppable Force [Ultimate]:
- Cooldown increased from 130/110/90 to 140/120/100.
- General:
- [Bugfix] Now displays at the correct size in the Menus and Draft.
- Ruthless Assault [Primary]:
- True Damage Bonus Physical Power Scaling increased from 120% to 125%.
- Cooldown changed from 11/10.25/9.5/8.75/8 to 11.5/10.5/9.5/8.5/7.5.
- Highland Hurl [Secondary]:
- Cooldown changed from 11/10.5/10/9.5/9 to 12/11/10/9/8.
- Wild Rush [Alternate]:
- Bonus Physical Power Scaling increased from 70% to 75%.
- Max Charge Damage Bonus Physical Power Scaling increased from 210% to 225%.
- [Bugfix] Shield now correctly increases with Ability Level
- Shield decreased from 20/100/180/260/340 to 10/65/120/175/230.
- Shield Max Health Scaling decreased from 15% to 14%.
- Cooldown increased from 14/13/12/11/10 to 15/14/13/12/11.
- Dash Range decreased by 8%.
- [Bugfix] Self-slow while Channelling is no longer removed by Unstoppable Force.
- Unstoppable Force [Ultimate]:
- Duration decreased from 6/7/8 to 5/6/7.
- [Bugfix] Helmet Ending animation is no longer twisted unnaturally.
- Terra added to Predecessor.