Terra
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"Ahh, come on! Challenge me!"
Terra
Terra is a playable character in Predecessor.
Statistics
Terra
Abilities
Hersir
PassiveTerra gains stacks of Hersir when damaging Enemies with her Basic Attacks and Abilities, up to a maximum of 5.
At maximum stacks, Terra's next Basic Ability is empowered and gains additional effects.
Entering the Base grants Terra maximum Hersir stacks instantly.
At maximum stacks, Terra's next Basic Ability is empowered and gains additional effects.
Entering the Base grants Terra maximum Hersir stacks instantly.
Wild Rush
RMB AlternateTerra raises her shield, channeling for up to 4s before dashing forward and dealing 40/60/80/100/120 (+80%) physical damage to all enemies in her path, knocking back and stunning them for 0.25s.
While channeling, for the first 1.25s her dash range and damage increases, dealing up to 100/150/200/250/300 (+200%) physical damage.
If the Channel times out or is interrupted, this ability’s cooldown is refunded by 50%.
Empowered: On enemy hit, gain a 10/65/120/175/230 (+12%) shield for 3.5s.
While channeling, for the first 1.25s her dash range and damage increases, dealing up to 100/150/200/250/300 (+200%) physical damage.
If the Channel times out or is interrupted, this ability’s cooldown is refunded by 50%.
Empowered: On enemy hit, gain a 10/65/120/175/230 (+12%) shield for 3.5s.
Cooldown: 15/14/13/12/11 Mana: 80
- Shield scales with Max Health (Base + Bonus
Ruthless Assault
Q PrimaryTerra spins her axe, striking all enemies around her before slashing forwards a second time. Each strike deals 40/60/80/100/120 (+80%) physical damage.
Hitting an Enemy Hero refunds 10% of the Cooldown per strike.
Empowered: Terra strikes an additional time (for a total of three strikes), with the third strike dealing 50/75/100/125/150 (+125%) true damage to all enemies in front of her.
Hitting an Enemy Hero refunds 10% of the Cooldown per strike.
Empowered: Terra strikes an additional time (for a total of three strikes), with the third strike dealing 50/75/100/125/150 (+125%) true damage to all enemies in front of her.
Cooldown: 11.5/10.5/9.5/8.5/7.5 Mana: 55/50/45/40/35
- Counts as 2/3 separate ability hits.)
Highland Hurl
E SecondaryTerra throws a spectral axe, dealing 100/135/170/205/240 (+90%) magical damage and slowing targets hit by 20/28/36/44/52% for 1.25s.
Pierces Minions and Monsters.
Empowered: Roots Enemies hit instead for 1.25s.
Pierces Minions and Monsters.
Empowered: Roots Enemies hit instead for 1.25s.
Cooldown: 12/11/10/9/8 Mana: 50/55/60/65/70
- This ability has 3000 projectile speed.
Unstoppable Force
R UltimateTerra’s helmet slams down, cleansing all debuffs affecting her and granting her maximum Hersir stacks instantly.
For the next 5/6/7s, Terra becomes Unstoppable (Immune to Crowd Control) and doubles the passive bonus armors gained from this ability (see below).
Passive: Gain 8/16/24 Physical Armor and Magical Armor.
For the next 5/6/7s, Terra becomes Unstoppable (Immune to Crowd Control) and doubles the passive bonus armors gained from this ability (see below).
Passive: Gain 8/16/24 Physical Armor and Magical Armor.
Cooldown: 0.011666666666667 Mana: 100
Recommended Items
Cosmetics
Patch History
- Ruthless Assault [Primary]:
- True Damage decreased from 50/80/110/140/170 to 50/75/100/125/150.
- Wild Rush [Alternate]:
- Shield Max Health Scaling decreased from 14% to 12%.
- Unstoppable Force [Ultimate]:
- Bonus Physical Armor decreased from 10/18/26 to 8/16/24.
- Bonus Magical Armor decreased from 10/18/26 to 8/16/24.
- Ruthless Assault [Primary]:
- Damage decreased from 45/65/85/105/125 to 40/60/80/100/120.
- Empowered Damage decreased from 55/85/115/145/175 to 50/80/110/140/170.
- Wild Rush [Alternate]:
- Max Charge Damage decreased from 120/180/240/300/360 to 100/150/200/250/300.
- Base Bonus Physical Power Scaling increased from 75% to 80%.
- Max Charge Bonus Physical Power Scaling decreased from 225% to 200%.
- Mana Cost increased from 70 to 80.
- Shield Duration decreased from 4s to 3.5s.
- Unstoppable Force [Ultimate]:
- Cooldown increased from 130/110/90 to 140/120/100.
- General:
- [Bugfix] Now displays at the correct size in the Menus and Draft.
- Ruthless Assault [Primary]:
- True Damage Bonus Physical Power Scaling increased from 120% to 125%.
- Cooldown changed from 11/10.25/9.5/8.75/8 to 11.5/10.5/9.5/8.5/7.5.
- Highland Hurl [Secondary]:
- Cooldown changed from 11/10.5/10/9.5/9 to 12/11/10/9/8.
- Wild Rush [Alternate]:
- Bonus Physical Power Scaling increased from 70% to 75%.
- Max Charge Damage Bonus Physical Power Scaling increased from 210% to 225%.
- [Bugfix] Shield now correctly increases with Ability Level
- Shield decreased from 20/100/180/260/340 to 10/65/120/175/230.
- Shield Max Health Scaling decreased from 15% to 14%.
- Cooldown increased from 14/13/12/11/10 to 15/14/13/12/11.
- Dash Range decreased by 8%.
- [Bugfix] Self-slow while Channelling is no longer removed by Unstoppable Force.
- Unstoppable Force [Ultimate]:
- Duration decreased from 6/7/8 to 5/6/7.
- [Bugfix] Helmet Ending animation is no longer twisted unnaturally.
- Terra added to Predecessor.