Dekker
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"It's time to crush dreams, and take samples!"
Dekker
Dekker is a playable character in Predecessor.
Statistics
Dekker
Abilities
Rocket Boots
PassiveDekker can jump while airborne to activate Rocket Boots, propelling her upward.
Rocket Boots' cooldown is reduced by 3s each time Dekker uses an ability.
Rocket Boots' cooldown is reduced by 3s each time Dekker uses an ability.
Cooldown: 22/21.3/20.6/19.9/19.2/18.5/17.8/17.1/16.4/15.7/15/14.3/13.6/12.9/12.2/11.5/10.8/10.1
- If you have minion aggro using Rocket Boots will reset their aggro.
Stasis Bomb
RMB AlternateLaunch a bouncing bomb, dealing 80/110/140/170/200 (+40%) magical damage and Stunning Enemies hit in a small area for 0.75s. Stun duration increases up to 1.2/1.4/1.6/1.8/2s based on distance (3500 units max).
Cooldown: 17/16/15/14/13 Mana: 80
Photon Disruptor
Q PrimaryRelease a drone emitting a beam of energy along its path, dealing 115/160/205/250/295 (+50%) magical damage to all Enemies hit and Slowing them by 25% for 1s.
Cooldown: 12/11/10/9/8 Mana: 55/60/65/70/75
Containment Fence
E SecondaryDeploy a circular energy fence for 2.4/2.55/2.7/2.85/3s, preventing Enemy Heroes from passing through.
Cooldown: 23/22/21/20/19 Mana: 80/85/90/95/100
- This ability can block Phase's Energy Lance.
Recommended Items
Cosmetics
Patch History
- General:
- Movement Speed decreased from 655 to 650.
- Stasis Bomb [Alternate]:
- Damage decreased from 90/120/150/180/210 to 80/110/140/170/200.
- Ion Strike [Ultimate]:
- Damage decreased from 180/290/400 to 170/275/380.
- Cooldown increased from 100/90/80 to 110/95/80.
- Photon Disruptor [Primary]:
- Magical Power Scaling decreased from 55% to 50%.
- Stasis Bomb [Alternate]:
- Damage decreased from 95/125/155/185/215 to 90/120/150/180/210.
- Magical Power Scaling decreased from 45% to 40%.
- Ion Strike [Ultimate]:
- Damage decreased from 190/300/410 to 180/290/400.
- Magical Power Scaling decreased from 75% to 70%.
- General:
- Physical Power decreased from 62 to 59.
- Health Growth decreased from 125 to 122.
- Base Health Regen decreased from 1.65 to 1.55.
- Energy Orb [Basic Attack]:
- Physical Power Scaling decreased from 60% to 40%.
- General:
- Physical Power increased from 52 to 62.
- Physical Power Growth decreased from 2.5 to 2.4.
- Attack Speed Growth decreased from 1.8 to 1.4.
- Health increased from 575 to 720.
- Health Growth increased from 98 to 125.
- Health Regen increased from 1.2 to 1.65.
- Health Regen Growth decreased from 0.2 to 0.15.
- Mana decreased from 400 to 380.
- Mana Regen increased from 1.4 to 1.6.
- Mana Regen Growth increased from 0.1 to 0.12.
- Physical Armor decreased from 25 to 20.
- Physical Armor Growth decreased from 3.5 to 3.1.
- Magical Armor decreased from 30 to 25.
- Magical Armor Growth decreased from 0.9 to 0.7.
- Rocket Boost [Passive]:
- Cooldown changed from 18 (-0.5 per Level) to 22 (-0.7 per Level).
- Photon Disruptor [Primary]:
- Damage increased from 90/130/170/210/250 to 115/160/205/250/295.
- Magical Power Scaling decreased from 60% to 55%.
- Slow increased from 20% to 25%.
- Slow Duration decreased from 1.5 to 1.
- Mana Cost decreased from 60/70/80/90/100 to 55/60/65/70/75.
- Containment Fence [Secondary]:
- Mana Cost decreased from 80/90/100/110/120 to 80/85/90/95/100.
- Stasis Bomb [Alternate]:
- Damage increased from 70/105/140/175/210 to 95/125/155/185/215.
- Magical Power Scaling increased from 50% to 55%.
- Ion Strike [Ultimate]:
- Damage increased from 160/250/340 to 190/300/410.
- Stasis Bomb [Alternate]:
- [QoL] Improved responsiveness on cast.
- General:
- Health Regen has changed from: 1.5 to 1.2 at level 1.
- Basic Armor has changed from: 28 to 25 at level 1.
- Energy Orb [Primary]:
- Damage has changed from: 54 to 52 at level 1.
- Stasis Bomb [Alternate]:
- Cooldown has changed from: 18/17/16/15/14 to 17/16/15/14/13
- General:
- Armor Growth decreased from 3.8 to 3.5.
- Photon Disruptor [Primary]:
- Damage changed from 80/125/170/215/260 to 90/130/170/210/250.
- Stasis Bomb [Alternate]:
- Damage decreased from 75/110/145/180/215 to 70/105/140/175/210.
- Containment Fence [Secondary]:
- Duration decreased from 2.4/2.6/2.8/3/3.2s to 2.4/2.55/2.7/2.85/3s.
- Stasis Bomb [Alternate]:
- Minimum Stun Duration changed from 0.6/0.7/0.8/0.9/1s to 0.75s at all ranks.
- General:
- Armor Growth decreased from 4.5 to 3.8.
- Photon Disruptor [Primary]:
- Magical Power Scaling increased from 50% to 55%.
- Ion Strike [Ultimate]:
- Magical Power Scaling decreased from 80% to 75%.
- Rocket Boots [Passive]:
- Cooldown is no longer affected by Ability Haste.
- Cooldown decreased from 20s to 18-9.5s (Based on Level).
- Containment Fence [Secondary]:
- Collision Activation Time decreased from 0.65s to 0.5s.
- Duration changed from 2.25/2.5/2.75/3/3.25 to 2.4/2.6/2.8/3/3.2.
- Stasis Bomb [Alternate]:
- Projectile Speed increased from 3050 to 3500.
- General:
- Base Physical Power increased from 50 to 54
- General:
- Physical Armor Growth decreased from 4 to 3.5
- Stasis Bomb [Alternate]:
- Cooldown increased from 16/15/14/13/12 to 18/17/16/15/14