Khaimera

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"I will cull the herd."
Khaimera

Khaimera is a playable character in Predecessor.

Statistics

Khaimera
Physical Power
Stat PhysicalPower.png 53 +3
Attack SpeedStat AttackSpeed.png 110 +1
Basic Attack TimeStat AttackSpeed.png 1.15
Attack RangeStat AttackRange.png 250
CleaveStat Cleave.png 20%
Physical ArmorStat PhysicalArmor.png 24 +3.4
Magical ArmorStat MagicalArmor.png 26 +1.4
Max HealthStat MaxHealth.png 730 +124
Max ManaStat MaxMana.png 300 +40
Health RegenerationStat HealthRegeneration.png 1.8 +0.2
Mana RegenerationStat ManaRegeneration.png 1.35 +0.12
Movement SpeedStat MovementSpeed.png 680

Abilities

Khaimera Spirit Regeneration.png
Spirit Regeneration
Passive
Damaging Enemy Heroes and Monsters with basic attacks or abilities grants Khaimera 0.5/0.65/0.8/0.95/1.1/1.35/1.6/1.85/2.1/2.35/2.7/3.05/3.4/3.75/4.1/4.55/5/5.45 health regeneration for 2.5s, stacking up to 30 times. Hero Kills grant 8 stacks instantly.
Khaimera gains 12% movement speed while above 15 stacks.
Khaimera Hack.png
Rage & Spirit
LMB Basic Attack
Melee basic attack dealing 53 (+85%Stat PhysicalPower2.png) physical damage.
Khaimera Ambush.png
Ambush
RMB Alternate
Leap to an Enemy Hero or Monster, dealing 80/105/130/155/180 (+80%Stat PhysicalPower2.png) physical damage and Slowing them by 35% for 1.25s. Deals up to 2x damage based on the Target's missing health. Grants 3 Spirit Regeneration stacks on hit.
Cooldown: 11/10/9/8/7 Mana: 40/45/50/55/60
  • The leap is not broken if targeted Enemy teleports, leaps, recalls or dashes. Khaimera will always follow the target.
  • Khaimera will always leap to the enemy within 1 second, no matter how far away the enemy is.
Khaimera Unleash.png
Unleash
Q Primary
Unleash Khaimera's primal spirit for 3s, granting him maximum attack speed for 5 successful attacks. Each basic attack deals 13/19/25/31/37 (+40%Stat PhysicalPower2.png) physical damage, applies on-hit effects at 75% effectiveness and Cleaves nearby Enemies for 75% damage.
Cooldown: 10/8.5/7/5.5/4 Mana: 40
  • The ability overwrites your Attack Speed and doesn't stack with any of it's sources.
  • Scales with Total Physical Power (Base + Bonus).
Khaimera Invigorate.png
Invigorate
E Secondary
Khaimera instantly Cleanses all Debuffs and Heals himself for 7/9/11/13/15%. of his maximum health (+1.5x current health regeneration). Cleansing grants Crowd Control Immunity for 0.25s.
Cooldown: 22/19.5/17/14.5/12 Mana: 60/70/80/90/100
  • Scales with Total Health (Base + Bonus).
Khaimera Cull.png
Cull
R Ultimate
After a brief channel, Khaimera slices all Enemies in front of him, Suppressing them for 1.25s and dealing 220/345/470 (+160%Stat PhysicalPower2.png) physical damage over 6 hits. Grants 5 Spirit Regeneration stacks for each Enemy Hero hit.
Cooldown: 120/90/60 Mana: 100

Recommended Items

Warrior Crest.png Overlord.png Berserker's Axe.png Basilisk.png Giant's Ring.png Mistmeadow Buckler.png Stonewall.png Gaia Greaves.png Sky Splitter.png Tainted Blade.png Strength Tonic.png

Cosmetics

Khaimera HolyGruxPeltAmethyst Render.png
Amethyst Holy Grux Pelt
In-game Image
Uncommon
Icon Platinum.png Bundle Exclusive
Icon Calendar.png June 11, 2024
Khaimera HolyGruxPeltMalachite Render.png
Malachite Holy Grux Pelt
In-game Image
Uncommon
Icon Platinum.png Bundle Exclusive
Icon Calendar.png June 11, 2024
Khaimera HolyGruxPeltTopaz Render.png
Topaz Holy Grux Pelt
In-game Image
Uncommon
Icon Platinum.png Bundle Exclusive
Icon Calendar.png June 11, 2024

Khaimera Adept Banner.png
Khaimera Adept Banner
Khaimera Master Banner.png
Khaimera Master Banner

Patch History

Full Release V1.1

  • Spirit Regeneration [Passive]:
    • Health Regen per Stack changed from 0.6/0.7/0.8/0.9/1/1.2/1.4/1.6/1.8/2/2.3/2.6/2.9/3.2/3.5/3.9/4.3/4.7 to 0.5/0.65/0.8/0.95/1.1/1.35/1.6/1.85/2.1/2.35/2.7/3.05/3.4/3.75/4.1/4.55/5/5.45.

Full Release V1.0

  • General:
    • Health Growth increased from 120 to 124.
    • Physical Armor decreased from 25 to 24.
    • Physical Armor Growth increased from 3.25 to 3.4.
  • Unleash [Primary]:
    • Damage increased from 10/16/22/28/34 to 13/19/25/31/37.
    • Total Physical Power Scaling decreased from 45% to 40%.
  • Invigorate [Secondary]:
    • Cooldown decreased from 22/20/18/16/14 to 22/19.5/17/14.5/12.
    • Max Health healing changed from 8%/9%/10%/11%/12% to 7%/9%/11%/13%/15%.
  • Ambush [Alternate]:
    • Damage decreased from 85/110/135/160/185 to 80/105/130/155/180.
    • Cooldown changed from 10/9.5/9/8.5/8 to 11/10/9/8/7.

Open Beta V0.18.3

  • General:
    • Movement Speed decreased from 685 to 680.
  • Spirit Regeneration [Passive]:
    • Health Regeneration per Stack decreased from 0.7/0.85/1/1.15/1.3/1.55/1.8/2.05/2.3/2.55/2.9/3.25/3.6/3.95/4.3/4.75/5.2/5.65. to 0.6/0.7/0.8/0.9/1/1.2/1.4/1.6/1.8/2/2.3/2.6/2.9/3.2/3.5/3.9/4.3/4.7.
  • Hack [Basic Attack]:
    • Bonus Physical Power Scaling decreased from 90% to 85%.

Open Beta V0.18

  • General:
    • Physical Power increased from 54 to 63.
    • Physical Power Growth decreased from 3.2 to 3.
    • Attack Speed Growth decreased from 1.2 to 1.
    • Health increased from 610 to 730.
    • Health Growth increased from 105 to 120.
    • Health Regen increased from 1 to 1.8.
    • Health Regen Growth increased from 0.1 to 0.2
    • Mana increased from 280 to 300.
    • Mana Regen increased from 1.25 to 1.35.
    • Mana Regen Growth increased from 0.1 to 0.12.
    • Physical Armor decreased from 30 to 25.
    • Physical Armor Growth decreased from 3.4 to 2.9.
    • Magical Armor decreased from 32 to 26.
    • Magical Armor Growth decreased from 1.8 to 1.4.
  • Spirit Regeneration [Passive]:
    • Health Regen increased from 0.5/0.6/0.7/0.8/0.9/1.1/1.3/1.5/1.7/1.9/2.2/2.5/2.8/3.1/3.4/3.7/4/4.3 to 0.7/0.85/1/1.15/1.3/1.55/1.8/2.05/2.3/2.55/2.9/3.25/3.6/3.95/4.3/4.75/5.2/5.65.
    • Movement Speed increased from 10% to 12%.
    • Stacks Gained on Kill decreased from 10 to 8.
  • Hack [Basic Attack]:
    • Bonus Physical Power Scaling increased from 80% to 90%.
  • Unleash [Primary]:
    • Total Physical Power Scaling increased from 40% to 45%.
    • Additional Cleave Damage increased from 70% to 75%.
  • Invigorate [Secondary]:
    • Max Health Healing changed from 7%/9%/11%/13%/15% to 8%/9%/10%/11%/12%.
  • Ambush [Alternate]:
    • Damage increased from 60/85/110/135/160 to 85/110/135/160/185.
    • Bonus Physical Power Scaling decreased from 85% to 80%.
    • Slow increased from 30% to 35%.
    • Slow Duration decreased from 1.5 to 1.25.
    • Cooldown changed from 11/10/9/8/7 to 10/9.5/9/8.5/8.
  • Cull [Ultimate]:
    • Total Damage changed from 175/375/575 to 220/345/470.
    • DoT Damage decreased from 15/25/35 to 14/19/24.
    • Final Hit Damage changed from 100/250/400 to 150/250/350.

Open Beta V0.17.3

  • Unleash [Primary]:
    • Total Physical Power Scaling decreased from 45% to 40%.
  • Cull [Ultimate]:
    • Cooldown increased from 110/85/60 to 120/90/60.

Open Beta V0.16

  • General:
    • Physical Armor decreased from 33 to 30.

Early Access V0.14.3

  • Spirit Hunter [Passive]:
    • Health Regeneration per stack decreased from 0.7/0.85/1/1.15/1.3/1.45/1.6/1.75/1.9 /2.2/2.5/2.8/3.15/3.4/3.7/4/4.3/4.6 to 0.5/0.6/0.7/0.8/0.9/1.1/1.3/1.5/1.7/1.9 /2.2/2.5/2.8/3.1/3.4/3.7/4/4.3.

Invigorate [Secondary]:

    • [Bugfix] Now correctly heals for 1.5x current health regen, instead of 2x.
    • [Bugfix] Max Health Healing now correctly increases with rank instead of being locked to Rank 1 values.

Early Access V0.14

  • Unleash [Primary]:
    • [QoL] Added 75% On-Hit modifier to descriptions.

Early Access V0.13

  • Ambush [Alternate]:
    • Cooldown has changed from 10/9/8/7/6 to 11/10/9/8/7.
    • Regeneration Stacks has changed from 5/5/5/5/5 to 3/3/3/3/3.

Early Access V0.11.2

  • General:
    • Physical Armor Growth decreased from 3.6 to 3.4.
  • Spirit Regeneration [Passive]
    • Health Regeneration per stack at levels 1-18 decreased from 0.7-5.5 to 0.7-4.6.
  • Ambush [Alternate]:
    • Stacks on use increased from 3 to 5.

Early Access V0.11

  • Unleash [Primary]:
    • Damage decreased from 10/17/24/31/38 to 10/16/22/28/34.
  • Unleash [Primary]:
    • Added 75% On-Hit Modifier.
    • Total Physical Power Scaling increased from 40% to 45%.
  • Ambush [Alternate]:
    • Bonus Physical Power Scaling increased from 75% to 85%.

Early Access V0.8

  • Unleash [Primary]:
    • [Bugfix] Fixed an issue causing Unleash to cost double mana.

Early Access V0.7.2

  • General:
    • Health increased from 560 to 610.
    • Health Growth decreased from 115 to 105.
    • Physical Armor increased from 31 to 33.
    • Physical Power Growth decreased from 3.6 to 3.2.
  • Ambush [Alternate]:
    • Scaling decreased from 80% to 75%.
    • [QOL] Ambush now extends Spirit Regeneration’s duration by 1s when activated if Spirit Regeneration will expire within the next 1s.

Early Access V0.6

  • Hack [Primary]:
    • Bonus Physical Power Scaling decreased from 100% to 80%.
  • Unleash [Primary]:
    • Scaling increased from 35% to 40%.
    • Cleave increased from 50% to 70%.
  • Ambush [Alternate]:
    • Base Damage increased from 50/75/100/125/150 to 60/85/110/135/160.

Early Access V0.5

  • Unleash [Primary]:
    • Cooldown now begins after all 5 hits have occurred or after the duration has expired.
    • Cooldown decreased from 13/11/9/7/5 to 10/8.5/7/5.5/4.

Early Access V0.2.3

  • Spirit Regeneration now correctly states the duration of 2.5 seconds

Early Access V0.2

  • Fixed a bug where Khaimera’s Cull would not interact correctly with some items

List of Heroes

Argus.png
Aurora.png
Countess.png
Crunch.png
Dekker.png
Drongo.png
Feng Mao.png
Grim exe.png
Gadget.png
Gideon.png
Greystone.png
Grux.png
Howitzer.png
Iggy & Scorch.png
Kallari.png
Khaimera.png
Kira.png
Kwang.png
Lt. Belica.png
Morigesh.png
Murdock.png
Muriel.png
Narbash.png
Phase.png
Rampage.png
Revenant.png
Riktor.png
Serath.png
Sevarog.png
Shinbi.png
Skylar.png
Sparrow.png
Steel.png
Terra.png
The Fey.png
Twinblast.png
Wraith.png
Zarus.png
Zinx.png