Boris

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"Target locked. Ready for combat."
Boris

Boris is a playable character in Predecessor. He is originally from Sylmara but now resides in Aresium.

Lore

Once a guardian spirit of the wild, Boris embodied the raw force of the land with an ancient and immense strength.

It is said that the primordial was the first to protect Sylmara when the original rift to Ashkarath tore open milennia ago. In a feat of extraordinary power, Boris unleashed his full, untamed might, grappling with with the tear in reality itself and channelling the very essence of the land to seal the gateway shut. In the aftermath, he raised a mighty shrine, imbuing it with a fraction of his spirit, ensuring that future warriors who proved their worth could draw upon his power.

His end came not by enemy design, but as collateral in a clash between two powerful warriors: a teacher seeking to temper pride and a student who was driven by it. Caught in their battle, Boris suffered grave injuries that forced him to flee, realm-walking in a primal fear to a war-torn planet where he finally succumbed to his wounds.

It was there his broken body was found by Kallari on a reconnaissance mission. His remains were recovered by her handlers who reforged him in chrome and circuitry, binding godhood to steel. Now reborn as B.O.R.I.S., he walks again: not as a protector, but as a hidden weapon, driven by fragments of memory and a deep, burning blame he cannot quite name.

Statistics

Boris
Physical Power
Stat PhysicalPower.png 57 +3.8
Attack SpeedStat AttackSpeed.png 115 +1.2
Basic Attack TimeStat AttackSpeed.png 1.15
Attack RangeStat AttackRange.png 300
CleaveStat Cleave.png 0.2%
Physical ArmorStat PhysicalArmor.png 28 +4
Magical ArmorStat MagicalArmor.png 30 +1.8
Max HealthStat MaxHealth.png 705 +118
Max ManaStat MaxMana.png 320 +40
Health RegenerationStat HealthRegeneration.png 1.5 +0.2
Mana RegenerationStat ManaRegeneration.png 1.2 +0.15
Movement SpeedStat MovementSpeed.png 690

Abilities

Boris Tesseract Device.png
Tesseract Device
Passive
Every second Basic Attack On-Hit against Heroes & Monsters grants Boris a Canister for 5s, up to a maximum of 4.
Each Canister grants Boris 7%/10%/13%/16% Attack Speed and 0.8 (+3.5%Stat PhysicalPower2.png) (+0.3 per Level) Healing On-Hit.
At max Canisters, Boris unleashes his Tesseract Core.
The Core zaps Enemies On-Hit, dealing 4 (+16%Stat PhysicalPower2.png) magical damage and Healing Boris for 2.5 (+10%Stat PhysicalPower2.png)(+0.6 per Level), reduced to 15% effectiveness against Non-Heroes.
Boris Maul.png
Maul
LMB Basic Attack
Melee basic attack dealing 57 (+80%Stat PhysicalPower2.png) physical damage.
Boris Chrono Swipe.png
Chrono Swipe
RMB Alternate
Boris dashes forward, swiping all Enemies in his path twice.
Each hit deals 20/30/40/50/60 (+44%/48%/52%/56%/60%Stat PhysicalPower2.png) physical damage and applies On-Hit effects.
Cooldown: 10.5/9.5/8.5/7.5/6.5 Mana: 50/55/60/65/70
  • Range: 500u
Boris Detection Protocol.png
Detection Protocol
Q Primary
Boris sniffs the air, Marking a nearby Enemy Hero and generating a Scent Trail to their location for 7s. While moving along the Trail, Boris gains 45/55/65/75/85% Movement Speed.
Dealing Hero Damage to the Marked Target consumes the Mark, ending the Trail effect, Slowing the Target by 35% for 1.25s and granting Boris 1 Canister.
If no Hero is found, 40% of the Cooldown is refunded.
Cooldown: 50 Mana: 50
  • Range:6500u
  • Detection Protocol will not target heroes that Boris is facing away from.
Boris Primeval Roar.png
Primeval Roar
E Secondary
Boris generates a defensive Barrier, granting him 24/28/32/36/40% Damage Reduction for 2.5s.
After the duration, Boris roars, exploding the Barrier and dealing 80/100/120/140/160(+50%Stat PhysicalPower2.png) magical damage to all nearby Enemies.
Enemies hit are Feared for 0.5-1s, based on Barrier duration.
Boris may manually detonate the Barrier after 0.5s.
Cooldown: 15/14/13/12/11 Mana: 60
  • Range:425u
  • Feared Targets lose control and run away from Boris in the opposite direction for the duration of the effect.
Boris Ursine Burst.png
Ursine Burst
R Ultimate
Boris hovers momentarily, before Dashing forward and grabbing the first Enemy Hero he collides with.
Boris then leaps into the air with the grabbed Hero and slams them to the ground.
All Enemies in the landing zone take 280/390/500 (+180%Stat PhysicalPower2.png) (+30/45/60% Target's Bonus Health) physical damage and are Slowed by 75% for 1.25s.
Cooldown: 110/90/70 Mana: 100
  • Range:550u
  • Boris cannot control the direction of the flight.
  • If Primeval Roar is active while activating the ult, the Roar's duration will be paused until Boris lands on the ground.

Augments

Boris Chrono Swipe.png
Apex Hunter
Chrono Swipe deals 70% more damage to Heroes that are below 20% Max Health.
Boris Detection Protocol.png
Savage Shred
Detection Protocol’s Mark Shreds 40% of the Target’s Physical Armor for 5s when consumed.
Boris Tesseract Device.png
Bolster Bearicade
While Boris’ Tesseract Core is active, he gains 18% increased Armors.

Cosmetics

T Default Hero Boris.png
Boris Banner
Boris adeptBanner.png
Boris Adept Banner
Boris Master Banner.png
Boris Master Banner
Banner Boris Blue.png
Cobalt Shadow Ops Boris Banner
Banner Boris Glacier.png
Glacier Boris Banner

Icon Boris Blue.png
Cobalt Shadow Ops Boris Icon
PI Boris Glacier.png
Glacier Boris Icon
Boris Chibi RoarPose Spray.png
Boris Cobalt Shadow Ops Roar Spray
Boris Comic Strongman Spray.png
Boris Shadow Ops Let's Go! Spray
Boris Bear Smart Overhead.png
Boris Bear Smort Overhead Emote
OHE Boris Wow.png
Wow! Overhead Emote

Patch History

Full Release V1.9

  • General:
    • Physical Power Growth increased from 3 to 3.8.
    • Attack Speed increased from 110% to 115%.
    • Attack Speed Growth decreased from 1.4% to 1.2%.
    • Health Regen increased from 1.3 to 1.5.
    • Movement Speed decreased from 705 to 690.
  • Detection Protocol [Passive]:
    • Attack Speed per Canister increased from 6%/9%/12%/15% to 7%/10%/13%/16%.
  • Maul [Basic Attack]:
    • Bonus Physical Power Scaling decreased from 85% to 80%.
  • Tesseract Device [Passive]:
    • Core Zap Damage Total Physical Power Scaling decreased from 20% to 16%.
  • Primeval Roar [Secondary]:
    • Damage decreased from 80/105/130/155/180 to 80/100/120/140/160.
  • Chrono Swipe [Alternate]:
    • Damage increased from 15/25/35/45/55 to 20/30/40/50/60.
    • Total Physical Power Scaling decreased from 45%/50%/55%/60%/65% to 44%/48%/52%/56%/60%.

Full Release V1.8.3

  • General:
    • Mana increased from 300 to 320.
  • Tesseract Device [Passive]:
    • Non-Hero Healing Effectiveness decreased from 20% to 15%.
  • Chrono Swipe [Secondary]:
    • Total Physical Power Scaling decreased from 50%/55%/60%/65%/70% to 45%/50%/55%/60%/65%.
    • Mana Cost decreased from 60/65/70/75/80 to 50/55/60/65/70.
  • Ursine Burst [Ultimate]:
    • Bonus Health Damage increased from 30%/40%/50% to 30%/45%/60%.

Full Release V1.8

  • Apex Hunter [Augment]:
    • Health Threshold decreased from 25% to 20%.
  • Savage Shred [Augment]:
    • Physical Armor Shred increased from 35% to 40%.
    • Physical Armor Shred Duration increased from 4.5s to 5s.
  • Primeval Roar [Secondary]:
    • Bonus Physical Power Scaling decreased from 60% to 50%.
    • Max Fear Duration decreased from 1.15s to 1s.

Full Release V1.7.3

  • Apex Hunter [Augment]:
    • Bonus Chrono Swipe Damage decreased from 85% to 70%.
  • General:
    • Health Growth decreased from 124 to 118.
  • Tesseract Device [Passive]:
    • Tesseract Core Healing decreased from 2.5 (+0.7 per Level) to 2.5 (+0.6 per Level).
  • Primeval Roar [Secondary]:
    • Damage Reduction decreased from 25%/30%/35%/40%/45% to 24%/28%/32%/36%/40%.

Full Release V1.7

  • General:
    • Attack Speed Growth increased from 1.4 to 1.8.
  • Primevale Roar [Secondary]:
    • Damage Reduction increased from 20%/25%/30%/35%/40% to 25%/30%/35%/40%/45%.
  • Ursine Burst [Ultimate]:
    • Target Bonus Health Damage increased from 25%/35%/45% to 30%/40%/50%.

Full Release V1.6.2

  • Bolster Bearicade [Augment]:
    • Bonus Armors increased from 15% to 18%.
  • Apex Hunter [Augment]:
    • Bonus Chrono Swipe Damage increased from 60% to 80%.
  • Ursine Burst [Ultimate]:
    • Cooldown decreased from 130/105/80 to 110/90/70.

Full Release V1.4.5

  • General:
    • Physical Power decreased from 59 to 57.
    • Health decreased from 730 to 705.
    • Health Growth decreased from 126 to 124.
    • Physical Armor decreased from 29 to 28.
    • Physical Armor Growth decreased from 4.2 to 4.
  • Chrono Swipe [Alternate]:
    • Damage decreased from 20/30/40/50/60 to 15/25/35/45/55.

Full Release V1.4.4

  • Tesseract Device [Passive]:
    • Canister Healing decreased from 1 (+0.35 per Level) to 0.8 (+0.3 per Level).
    • Canister Healing Bonus Physical Power Scaling decreased from 4% to 3.5%.
    • Core Healing decreased from 3 (+0.75 per Level) to 2.5 (+0.7 per Level).
    • Core Healing Scaling decreased from 12% to 10%.
    • Core Healing Minion and Monster Modifier decreased from 30% to 20%.
  • Detection Protocol [Primary]:
    • Movement Speed decreased from 50%/60%/70%/80%/90% to 45%/55%/65%/75%/85%.
    • Slow Duration decreased from 1.5 to 1.25s.
  • Primeval Roar [Secondary]:
    • Max Fear Duration decreased from 1.25s to 1.15s.

Full Release V1.4

  • Boris added to Predecessor.

List of Heroes

Portrait Akeron.png
Argus.png
Aurora.png
Bayle.png
Boris.png
Countess.png
Crunch.png
Dekker.png
Drongo.png
Portrait Eden.png
Feng Mao.png
Gadget.png
Gideon.png
Greystone.png
Grim exe.png
Grux.png
Howitzer.png
Iggy & Scorch.png
Kallari.png
Khaimera.png
Kira.png
Kwang.png
Lt. Belica.png
Portrait Maco.png
Morigesh.png
Mourn.png
Murdock.png
Muriel.png
Narbash.png
Phase.png
Rampage.png
Portrait Renna.png
Revenant.png
Riktor.png
Serath.png
Sevarog.png
Shinbi.png
Skylar.png
Sparrow.png
Steel.png
Terra.png
The Fey.png
Twinblast.png
Wraith.png
Wukong.png
Yin.png
Portrait Yurei.png
Zarus.png
Zinx.png