Zinx

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"Healing their shots."
Zinx

Zinx is a playable character in Predecessor.

Statistics

Zinx
Physical Power
Stat PhysicalPower.png 50 +3.2
Attack SpeedStat AttackSpeed.png 115 +1
Basic Attack TimeStat AttackSpeed.png 1.2
Attack RangeStat AttackRange.png 1300
CleaveStat Cleave.png 0%
Physical ArmorStat PhysicalArmor.png 20 +3.45
Magical ArmorStat MagicalArmor.png 25 +0.7
Max HealthStat MaxHealth.png 725 +121
Max ManaStat MaxMana.png 350 +42
Health RegenerationStat HealthRegeneration.png 1.5 +0.15
Mana RegenerationStat ManaRegeneration.png 1.3 +0.15
Movement SpeedStat MovementSpeed.png 650

Abilities

Zinx Triage Protocol.png
Triage Protocol
Passive
Zinx gains a stack for 5s when damaging Enemy Heroes with Basic Attacks or Abilities, up to a maximum of 5.
At maximum stacks, Triage Protocol activates granting Zinx 40% decaying movement speed and 40% increased Infuse Healing for 5s.
Stacks cannot be gained while Triage Protocol is on cooldown.
Cooldown: 17/16.25/15.5/14.75/14/13.25/12.5/11.75/11/10.25/9.5/8.75/8/7.25/6.5/5.75/5/4.25
Zinx Refibrillator.png
Refibrillator
LMB Basic Attack
Ranged basic attack dealing 50 (+60%Stat PhysicalPower2.png) physical damage.
Zinx Infuse.png
Infuse
RMB Alternate
Zinx fires a healing bolt at an Ally that restores 50/70/90/110/130 (+35%Stat MagicalPower2.png) health, increased by up to 50% based on their missing health.
Passive: Zinx’s Basic Attacks deal an additional 12/18/24/30/36 (+15%Stat MagicalPower2.png) magical damage over 3s.
Cooldown: 10/9/8/7/6 Mana: 80/90/100/110/120
Zinx Ricochet.png
Ricochet
Q Primary
Zinx throws an electromagnetic disk dealing 80/110/140/170/200 (+40%Stat MagicalPower2.png) magical damage and Stunning for 1.1/1.15/1.2/1.25/1.3s.
The disk can ricochet to the closest nearby target within 650u, up to 5 times, dealing its damage again and Stunning each Target for 50% of the original duration.
The disk will not ricochet to previously hit Targets.
Cooldown: 15 Mana: 75
Zinx Bad Medicine.png
Bad Medicine
E Secondary
Zinx shoots the ground, forming a pool of radiation that deals 35/50/65/80/90 (+25%Stat MagicalPower2.png) magical damage and Slows by 30% for 0.75s.
After 0.75s, the radiation erupts dealing 50/80/110/140/170 (+45%Stat MagicalPower2.png) magical damage and Slowing all Enemies hit by 50% for 0.75s.
Cooldown: 10/9/8/7/6 Mana: 50
Zinx Neural Regenesis.png
Neural Regenesis
R Ultimate
Apply cellular restructuring to Yourself or an Ally Hero, granting 40% decaying movement speed and Revival for 4s.
If the Target takes lethal damage within this time, they Resurrect with 40%/50%/60% Health and Mana after 2.5s.
Cooldown: 140/120/100 Mana: 100

Recommended Items

Lunaria.png

Cosmetics

Zinx BiotechProdigy Render.jpg
Biotech Prodigy
In-game Image
Common
Icon Calendar.png August 20, 2024
Zinx Prestige Render.jpg
Prestige
In-game Image
Rare
Icon Calendar.png August 20, 2024
Zinx StarQueen Render.png
Star Queen
In-game Image
Epic
Icon Platinum.png 1600
Icon Calendar.png August 20, 2024

Zinx Adept Banner.png
Zinx Adept Banner
Zinx Master Banner.png
Zinx Master Banner
Zinx StarQueen Banner.png
Star Queen Zinx Banner

Patch History

Full Release V1.1

  • Bad Medicine [Secondary]:
    • Explosion Magical Power Scaling decreased from 45% to 40%.
  • Neural Regenesis [Ultimate]:
    • Health and Mana Restored on Resurrect decreased from 40%/50%/60% to 35%/45%/55%.

Full Release V1.0.2

  • General:
    • Mana decreased from 380 to 350.
    • Mana Regen decreased from 1.6 to 1.3.
    • Mana Regen Growth increased from 0.12 to 0.15.
  • Triage Protocol [Passive]:
    • Bonus Infuse Healing decreased from 50% to 40%.
  • Bad Medicine [Secondary]:
    • Cost decreased from 60 to 50.
  • Infuse [Alternate]:
    • Healing Magical Power Scaling decreased from 40% to 35%.
  • Neural Regenesis [Ultimate]:
    • Duration decreased from 4.5 to 4.

Full Release V1.0

  • Zinx added to Predecessor.

List of Heroes