Experience
Experience is the meter in which Heroes level up, gaining across the board statistical increases, and one extra point to put in their Abilities per level gained. Almost everything that can be killed within Predecessor will grant Experience. Minions, Jungle Camps, Objectives, other Heroes, Towers, will all grant a chunk of experience in varying amounts to the person who lands the killing blow, or if they follow certain criteria to gain a portion of that Experience granted.
Level Up Experience Needed
Level | Normal Mode | Brawl |
---|---|---|
Level 2 | 300 | N/A |
Level 3 | 390 | N/A |
Level 4 | 480 | 300 |
Level 5 | 570 | 380 |
Level 6 | 660 | 460 |
Level 7 | 750 | 540 |
Level 8 | 840 | 620 |
Level 9 | 930 | 700 |
Level 10 | 1020 | 780 |
Level 11 | 1110 | 860 |
Level 12 | 1200 | 940 |
Level 13 | 1300 | 1020 |
Level 14 | 1400 | 1100 |
Level 15 | 1500 | 1180 |
Level 16 | 1650 | 1260 |
Level 17 | 1850 | 1340 |
Level 18 | 2100 | 1420 |
Kills and assists
Kills and assists grant the following:
Level | Experience |
---|---|
Level 1 | 30 |
Level 2 | 70 |
Level 3 | 110 |
Level 4 | 165 |
Level 5 | 215 |
Level 6 | 275 |
Level 7 | 335 |
Level 8 | 405 |
Level 9 | 460 |
Level 10 | 505 |
Level 11 | 555 |
Level 12 | 605 |
Level 13 | 660 |
Level 14 | 715 |
Level 15 | 770 |
Level 16 | 840 |
Level 17 | 950 |
Level 18 | 1100 |
The experience rewards vary based on the level difference between you and your enemy, starting at -4 levels (you have 4 more levels than the enemy) and ending at 17 levels (you are level 1 while the enemy is level 18). The multipliers are the following:
Level Difference | Experience Percentage |
---|---|
-4 levels | 20% |
-3 levels | 35% |
-2 levels | 50% |
-1 levels | 75% |
1 level | 110% |
2 levels | 122% |
3 levels | 140% |
4 levels | 170% |
7 levels | 205% |
13 levels | 295% |
17 levels | 355% |
Minions
Minion experience is shared based on how many allies are near. If there is only one Hero near a dead minion, they get 93% of the experience. Two heroes get 61% experience each. Three get 41%, four get 31% and five get 25% each.
In Brawl, one Hero gets 82% of the experience. Two heroes get 79%, three get 76%, four get 73% and five get 70% experience each.
Minion Type | Normal Mode | Brawl |
---|---|---|
Melee | 65, +5 at 15:00 minute mark XP | 45 |
Ranged | 43, +7 at 15:00 minute mark | 30 |
Cannon | 100, +30 at 15:00 minute mark and +40 at 25:00 minute mark | 80 |
Super | 170 | N/A |
Jungle Camps
Monster experience is not shared.
Monster count | Total XP |
---|---|
Black Camp (2 minion camp) | 230-423 |
Gray Camp (3 minion camp) | 165-444 |
White Camp (4 minion camp) | 230-565 |
Brown Camp (5 minion camp) | 165-379 |
Monster count | XP |
---|---|
Red Buff | 160-300 |
Blue Buff | 160-300 |
Cyan Buff | 80-262 |
Gold Buff | 40 |
River Buffs | 50-90 |
Monster count | XP |
---|---|
Orb Prime | 600 |
Mini Orb Prime | 150-290 |
Fangtooth | 120-400 |
Primal Fangtooth | 400 |
Structures
Towers give 150 XP to those within the vicinity of them when they are destroyed. Inhibitors do not give XP.