Orb Prime
Orb Prime is a jungle monster in Predecessor.
Mini Prime
Mini Prime is a jungle objective that spawns at 7 minutes, and then 7 minutes after being killed by a player. If Mini Prime is killed with less than 7 minutes to 20 minutes, it will not respawn.
Upon killing Mini Prime, the player gains temporary +20% armor bonus and a +15% damage aura that applies to themselves and lane minions in a 1300 radius for 2 minutes and 30 seconds, and counts as 10 last hits to the players creep score.
Base Health | 5,500 + 500 every 2 minutes, 12,500 max |
Out of Combat Health Regen | 750 |
Basic Attack Speed | 1.5 |
Attack Range | 1600 |
Physical Armor | 45 + 1 every 2 minutes, 59 max |
Magical Armor | 25 |
Damage | 65 + 10 every 2 minutes, 205 max |
Leash Range | 1000 |
Gold | 200 |
XP | 150 + 10 every 2 minutes, 290 max |
Orb Prime
At the 20 minute mark, Orb Prime spawns in, replacing Mini Prime, with higher health and damage output as well as a new attack. Orb Prime will always spawn regardless of when Mini Prime was last killed. In addition to his previous 2 attacks, he now fires missiles which target the players. The more players involved in the fight, the more spread out the missiles attack. Orb Prime reaches max level at 48:00 minute mark.
Orb Prime grants a +15% damage aura globally to all members of the team for 3 minutes, as well as out of combat 1.5% max health regen and 1.5% max mana regen.
Base Health | 14,000 + 350 every 2 minutes, 18,900 max |
Out of Combat Health Regen | 750 |
Base Attack Time | 1 |
Attack Range | 1600 |
Physical Armor | 100 + 3 every 2 minutes, 142 max |
Magical Armor | 60 + 1 every 2 minutes, 74 max |
Damage | 110 + 7 every 2 minutes, 208 max |
Leash Range | 1100 |
Gold | 400 |
XP | 600 |
Orb Prime Abilities
Both Mini Prime and Orb Prime have unique abilities they can cast against players.
Archaic Slam: Orb Prime slams the ground, dealing damage over time and Slowing enemies by 40% for 2 seconds. Initial Damage: 120 + 10 every 2 minutes, 260 max (Mini Orb), 200 + 10 every 2 minutes, 340 max (Orb Prime). Damage per Tick: 60 + 5 every 2 minutes, 130 max (Mini Orb), 100 + 5 every 2 minutes, 170 max (Orb Prime)
Primal Roar: Orb Prime channels a powerful attack in a 650 radius, Knocking Back 1000 units all nearby enemies. Damage: 120 + 15 every 2 minutes, 330 max (Mini Orb), 150 + 5 every 2 minutes, 220 max (Orb Prime)
Blight (Orb Prime only): Orb Prime's attacks reduce target's Healing by 50% (Orb Prime) for 3 seconds. Additionally, each attack reduces the Target's damage by 10% for 1.5 seconds, this effect stacks up to 5 times.
Vortex Missiles (Orb Prime only): Orb Prime launches 10 homing projectiles at nearby Heroes that deal damage and Slow for 20% for 2s. Damage per projectile: 100 + 6 every 2 minutes, 184 max
Brawl
In Brawl, a different version of Orb Prime spawns in the center of the map at 10:00 minute mark. This Orb Prime grants a similar Orb Prime Buff, but has different stats. The team who gets the Last Hit on him also makes the enemy team lose 50 tickets.
Base Health | 12000 + 140 every 2 minutes up to 14720 |
Physical Armor | 90 + 4 every 2 minutes up to 122 |
Magical Armor | 70 |
|