Wellspring
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![Sparrow Rogue Bored.png](/images/thumb/d/d8/Sparrow_Rogue_Bored.png/40px-Sparrow_Rogue_Bored.png)
This content is no longer available.
This page contains information about content that has been removed from Predecessor but is kept here for historical purposes.
Wellspring was a Tier 3 item in Predecessor.
Recipe
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Effects
Vital Waters
— On casting an Ability• Heals nearby Allies for 20 (+10% Magical Power) over 2s.
Soothing Waters
— 20s CD — When Vital Waters procs• Heals the lowest Target by 5% of their Max Health.
• Basic Attacks against Heroes reduce the Cooldown by 2s.
• Basic Attacks against Heroes reduce the Cooldown by 2s.
Patch History
- Open Beta V0.18:
- Removed from the game
- Early Access V0.14:
- Soothing Waters [passive] Max Health healing decreased 8% to 5%
- Soothing Waters [passive] Cooldown refund on basic attack increased from 1s to 2s
- Early Access V0.13:
- Recipe: changed from Divine Wreath + Sceptre + 750g to Energy Stream + Divine Wreath + Sceptre + 550g
- Early Access V0.9.1:
- Soothing Waters [passive] Max Health healing decreased 10% to 8%
- Early Access V0.4.4:
- Vital Waters [passive] Base Healing decreased from 40 to 20
- Vital Waters [passive] Healing Scaling decreased from 20% to 10%
- Soothing Waters [passive] Healing decreased from 15% of targets maximum health to 10% of targets maximum health
- Early Access V0.4:
- [QOL] Now checks if there is a target ally nearby and if they are damaged before committing the cooldown of Soothing Waters [passive]