Wild Hunt
Jump to navigation
Jump to search
Wild Hunt is an Evolved Starter item in Predecessor.
Effects
Slay
— Active — 90 CD • Deal 1000 Damage to an Enemy Minion or Monster.
Notes
- Burn deals (+10% Physical Power) (+8% Magical Power) (+10% Physical Armor) (+10% Magical Armor) damage.
Patch History
- First Monster Bonus XP decreased from 150 to 140.
- Burn Bonus Physical Power Scaling increased from 8% to 10%.
- Burn Magical Power Scaling decreased from 10% to 8%.
- Burn Bonus Physical Armor Scaling increased from 7.5% to 10%.
- Burn Bonus Magical Armor Scaling increased from 7.5% to 10%.
Early Access V0.12.2
- Bonus Physical Power Scaling has been increased from 0.05 to 0.08.
Early Access V0.11.2
- Jungler Monster DoT damage type changed from magical to true damage.
- Jungler Monster DoT is now applied on Melee Basic Attack Cleave damage.
- Jungler Monster DoT Magical Power Scaling increased from 15% to 30%.
- Jungler Monster DoT Bonus Health Scaling increased from 3% to 4.5%.
- Jungler Monster DoT now Scales with 15% Bonus Physical Power.
- Jungler Monster DoT now Scales with 22.5% Bonus Physical Armor.
- Jungler Monster DoT now Scales with 22.5% Bonus Magical Armor.
Early Access V0.8
- Now decreases XP from Lane Minions by 30% when equipped.
- This reduction is removed after 20 minutes.
Early Access V0.2
- "Jungler" passive changed so that the diminishing gold from minion kills falls off after 20 minutes have elapsed in the game.